//"Name<uid><wonid><team>" disconnected [52] protected virtual void OnDisconnection(DateTime Timestamp, string[] info) { PlayerEventArgs eventArgs = new PlayerEventArgs() { Timestamp = Timestamp, Player = GetPlayerInfo(info[0]), }; PlayerDisConnected.Fire(ServerEndPoint, eventArgs); }
//"Name<uid><wonid><>" entered the game [51] protected virtual void OnEnterGame(DateTime Timestamp, string[] info) { PlayerEventArgs eventArgs = new PlayerEventArgs() { Timestamp = Timestamp, Player = GetPlayerInfo(info[0]), }; PlayerEnteredGame.Fire(ServerEndPoint, eventArgs); }
//"Name<uid><wonid><>" STEAM USERID validated [50b] protected virtual void OnValidation(DateTime Timestamp, string[] info) { PlayerEventArgs eventArgs = new PlayerEventArgs() { Timestamp = Timestamp, Player = GetPlayerInfo(info[0]), }; PlayerValidated.Fire(ServerEndPoint, eventArgs); }