//"Name<uid><wonid><team>" triggered "action" [60] protected virtual void OnPlayerAction(DateTime Timestamp, string[] info) { string s = string.Empty; if (info.Length > 3) { for (int i = 3; i < info.Length; i++) { s += info[i]; } } PlayerActionEventArgs eventArgs = new PlayerActionEventArgs() { Timestamp = Timestamp, Player = GetPlayerInfo(info[0]), Action = info[2], ExtraInfo = s }; PlayerTriggered.Fire(ServerEndPoint, eventArgs); }
//"Name<uid><wonid><team>" triggered "action" [60] protected virtual void OnPlayerAction(DateTime Timestamp, string[] info) { string s = string.Empty; if (info.Length > 3) { for (int i = 3; i < info.Length; i++) s += info[i]; } PlayerActionEventArgs eventArgs = new PlayerActionEventArgs() { Timestamp = Timestamp, Player = GetPlayerInfo(info[0]), Action = info[2], ExtraInfo = s }; PlayerTriggered.Fire(ServerEndPoint, eventArgs); }