예제 #1
0
        public void ExportXml(DeckStructure deckStructure, String exportPath, String fileName)
        {
            XmlSerializer mySerializer = new XmlSerializer(typeof(DeckStructure));
            TextWriter    myTextWriter = new StreamWriter(exportPath + @"\" + fileName);

            mySerializer.Serialize(myTextWriter, myDeckStructure);
            myTextWriter.Close();
        }
예제 #2
0
        private void button_DeckWählen_Click(object sender, EventArgs e)
        {
            DeckAssistant myDeckAssistant = new DeckAssistant();

            openFileDialog1.ShowDialog();
            myDeckStructure             = myDeckAssistant.DeserializeDeck(openFileDialog1.FileName);
            label_GewähltesDeck.Text    = myDeckStructure.deckName;
            label_GewähltesDeck.Visible = true;
            //todo Liste mit den Zuletzt ausgewählten Decks erstellen.
        }
예제 #3
0
        public DeckStructure DeserializeDeck(string filename)
        {
            DeckStructure nDeckStructure = new DeckStructure();

            try
            {
                XmlSerializer mySerializer = new XmlSerializer(typeof(DeckStructure));

                FileStream myFileStream = new FileStream(filename, FileMode.Open);
                XmlReader  myReader     = XmlReader.Create(myFileStream);

                nDeckStructure = (DeckStructure)mySerializer.Deserialize(myReader);
                myFileStream.Close();
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
                MessageBox.Show("Fehler bei der Deserialisierung");
            }


            return(nDeckStructure);
        }