private void detach_HopDongs(HopDong entity) { this.SendPropertyChanging(); entity.CuDan = null; }
private void attach_HopDongs(HopDong entity) { this.SendPropertyChanging(); entity.CuDan = this; }
partial void UpdateHopDong(HopDong instance);
partial void DeleteHopDong(HopDong instance);
partial void InsertHopDong(HopDong instance);