// Build 2D matrix of QR Code from "dataBits" with "ecLevel", "version" and "getMaskPattern". On // success, store the result in "matrix" and return true. public static void buildMatrix(BitVector dataBits, ErrorCorrectionLevel ecLevel, int version, int maskPattern, ByteMatrix matrix) { clearMatrix(matrix); embedBasicPatterns(version, matrix); // Type information appear with any version. embedTypeInfo(ecLevel, maskPattern, matrix); // Version info appear if version >= 7. maybeEmbedVersionInfo(version, matrix); // Data should be embedded at end. embedDataBits(dataBits, maskPattern, matrix); }
/// <returns> a byte array of horizontal pixels (0 = white, 1 = black) /// </returns> private static ByteMatrix renderResult(sbyte[] code, int width, int height) { int inputWidth = code.Length; // Add quiet zone on both sides int fullWidth = inputWidth + (UPCEANReader.START_END_PATTERN.Length << 1); int outputWidth = System.Math.Max(width, fullWidth); int outputHeight = System.Math.Max(1, height); int multiple = outputWidth / fullWidth; int leftPadding = (outputWidth - (inputWidth * multiple)) / 2; ByteMatrix output = new ByteMatrix(outputWidth, outputHeight); sbyte[][] outputArray = output.Array; sbyte[] row = new sbyte[outputWidth]; // a. Write the white pixels at the left of each row for (int x = 0; x < leftPadding; x++) { row[x] = (sbyte) SupportClass.Identity(255); } // b. Write the contents of this row of the barcode int offset = leftPadding; for (int x = 0; x < inputWidth; x++) { // Redivivus.in Java to c# Porting update // 30/01/2010 // type cased 0 with sbyte sbyte value_Renamed = (code[x] == 1) ? (sbyte)0 : (sbyte)SupportClass.Identity(255); for (int z = 0; z < multiple; z++) { row[offset + z] = value_Renamed; } offset += multiple; } // c. Write the white pixels at the right of each row offset = leftPadding + (inputWidth * multiple); for (int x = offset; x < outputWidth; x++) { row[x] = (sbyte) SupportClass.Identity(255); } // d. Write the completed row multiple times for (int z = 0; z < outputHeight; z++) { Array.Copy(row, 0, outputArray[z], 0, outputWidth); } return output; }
private static void embedVerticalSeparationPattern(int xStart, int yStart, ByteMatrix matrix) { // We know the width and height. if (VERTICAL_SEPARATION_PATTERN[0].Length != 1 || VERTICAL_SEPARATION_PATTERN.Length != 7) { throw new WriterException("Bad vertical separation pattern"); } for (int y = 0; y < 7; ++y) { if (!isEmpty(matrix.get_Renamed(xStart, yStart + y))) { throw new WriterException(); } matrix.set_Renamed(xStart, yStart + y, VERTICAL_SEPARATION_PATTERN[y][0]); } }
// Embed position adjustment patterns if need be. private static void maybeEmbedPositionAdjustmentPatterns(int version, ByteMatrix matrix) { if (version < 2) { // The patterns appear if version >= 2 return ; } int index = version - 1; int[] coordinates = POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE[index]; int numCoordinates = POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE[index].Length; for (int i = 0; i < numCoordinates; ++i) { for (int j = 0; j < numCoordinates; ++j) { int y = coordinates[i]; int x = coordinates[j]; if (x == - 1 || y == - 1) { continue; } // If the cell is unset, we embed the position adjustment pattern here. if (isEmpty(matrix.get_Renamed(x, y))) { // -2 is necessary since the x/y coordinates point to the center of the pattern, not the // left top corner. embedPositionAdjustmentPattern(x - 2, y - 2, matrix); } } } }
// Embed basic patterns. On success, modify the matrix and return true. // The basic patterns are: // - Position detection patterns // - Timing patterns // - Dark dot at the left bottom corner // - Position adjustment patterns, if need be public static void embedBasicPatterns(int version, ByteMatrix matrix) { // Let's get started with embedding big squares at corners. embedPositionDetectionPatternsAndSeparators(matrix); // Then, embed the dark dot at the left bottom corner. embedDarkDotAtLeftBottomCorner(matrix); // Position adjustment patterns appear if version >= 2. maybeEmbedPositionAdjustmentPatterns(version, matrix); // Timing patterns should be embedded after position adj. patterns. embedTimingPatterns(matrix); }
private static void embedTimingPatterns(ByteMatrix matrix) { // -8 is for skipping position detection patterns (size 7), and two horizontal/vertical // separation patterns (size 1). Thus, 8 = 7 + 1. for (int i = 8; i < matrix.Width - 8; ++i) { int bit = (i + 1) % 2; // Horizontal line. if (!isValidValue(matrix.get_Renamed(i, 6))) { throw new WriterException(); } if (isEmpty(matrix.get_Renamed(i, 6))) { matrix.set_Renamed(i, 6, bit); } // Vertical line. if (!isValidValue(matrix.get_Renamed(6, i))) { throw new WriterException(); } if (isEmpty(matrix.get_Renamed(6, i))) { matrix.set_Renamed(6, i, bit); } } }
// Note that we cannot unify the function with embedPositionDetectionPattern() despite they are // almost identical, since we cannot write a function that takes 2D arrays in different sizes in // C/C++. We should live with the fact. private static void embedPositionAdjustmentPattern(int xStart, int yStart, ByteMatrix matrix) { // We know the width and height. if (POSITION_ADJUSTMENT_PATTERN[0].Length != 5 || POSITION_ADJUSTMENT_PATTERN.Length != 5) { throw new WriterException("Bad position adjustment"); } for (int y = 0; y < 5; ++y) { for (int x = 0; x < 5; ++x) { if (!isEmpty(matrix.get_Renamed(xStart + x, yStart + y))) { throw new WriterException(); } matrix.set_Renamed(xStart + x, yStart + y, POSITION_ADJUSTMENT_PATTERN[y][x]); } } }
// The mask penalty calculation is complicated. See Table 21 of JISX0510:2004 (p.45) for details. // Basically it applies four rules and summate all penalties. private static int calculateMaskPenalty(ByteMatrix matrix) { int penalty = 0; penalty += MaskUtil.applyMaskPenaltyRule1(matrix); penalty += MaskUtil.applyMaskPenaltyRule2(matrix); penalty += MaskUtil.applyMaskPenaltyRule3(matrix); penalty += MaskUtil.applyMaskPenaltyRule4(matrix); return penalty; }
// Embed the lonely dark dot at left bottom corner. JISX0510:2004 (p.46) private static void embedDarkDotAtLeftBottomCorner(ByteMatrix matrix) { if (matrix.get_Renamed(8, matrix.Height - 8) == 0) { throw new WriterException(); } matrix.set_Renamed(8, matrix.Height - 8, 1); }
private static void embedHorizontalSeparationPattern(int xStart, int yStart, ByteMatrix matrix) { // We know the width and height. if (HORIZONTAL_SEPARATION_PATTERN[0].Length != 8 || HORIZONTAL_SEPARATION_PATTERN.Length != 1) { throw new WriterException("Bad horizontal separation pattern"); } for (int x = 0; x < 8; ++x) { if (!isEmpty(matrix.get_Renamed(xStart + x, yStart))) { throw new WriterException(); } matrix.set_Renamed(xStart + x, yStart, HORIZONTAL_SEPARATION_PATTERN[0][x]); } }
// Embed version information if need be. On success, modify the matrix and return true. // See 8.10 of JISX0510:2004 (p.47) for how to embed version information. public static void maybeEmbedVersionInfo(int version, ByteMatrix matrix) { if (version < 7) { // Version info is necessary if version >= 7. return ; // Don't need version info. } BitVector versionInfoBits = new BitVector(); makeVersionInfoBits(version, versionInfoBits); int bitIndex = 6 * 3 - 1; // It will decrease from 17 to 0. for (int i = 0; i < 6; ++i) { for (int j = 0; j < 3; ++j) { // Place bits in LSB (least significant bit) to MSB order. int bit = versionInfoBits.at(bitIndex); bitIndex--; // Left bottom corner. matrix.set_Renamed(i, matrix.Height - 11 + j, bit); // Right bottom corner. matrix.set_Renamed(matrix.Height - 11 + j, i, bit); } } }
// Embed type information. On success, modify the matrix. public static void embedTypeInfo(ErrorCorrectionLevel ecLevel, int maskPattern, ByteMatrix matrix) { BitVector typeInfoBits = new BitVector(); makeTypeInfoBits(ecLevel, maskPattern, typeInfoBits); for (int i = 0; i < typeInfoBits.size(); ++i) { // Place bits in LSB to MSB order. LSB (least significant bit) is the last value in // "typeInfoBits". int bit = typeInfoBits.at(typeInfoBits.size() - 1 - i); // Type info bits at the left top corner. See 8.9 of JISX0510:2004 (p.46). int x1 = TYPE_INFO_COORDINATES[i][0]; int y1 = TYPE_INFO_COORDINATES[i][1]; matrix.set_Renamed(x1, y1, bit); if (i < 8) { // Right top corner. int x2 = matrix.Width - i - 1; int y2 = 8; matrix.set_Renamed(x2, y2, bit); } else { // Left bottom corner. int x2 = 8; int y2 = matrix.Height - 7 + (i - 8); matrix.set_Renamed(x2, y2, bit); } } }
// Embed "dataBits" using "getMaskPattern". On success, modify the matrix and return true. // For debugging purposes, it skips masking process if "getMaskPattern" is -1. // See 8.7 of JISX0510:2004 (p.38) for how to embed data bits. public static void embedDataBits(BitVector dataBits, int maskPattern, ByteMatrix matrix) { int bitIndex = 0; int direction = - 1; // Start from the right bottom cell. int x = matrix.Width - 1; int y = matrix.Height - 1; while (x > 0) { // Skip the vertical timing pattern. if (x == 6) { x -= 1; } while (y >= 0 && y < matrix.Height) { for (int i = 0; i < 2; ++i) { int xx = x - i; // Skip the cell if it's not empty. if (!isEmpty(matrix.get_Renamed(xx, y))) { continue; } int bit; if (bitIndex < dataBits.size()) { bit = dataBits.at(bitIndex); ++bitIndex; } else { // Padding bit. If there is no bit left, we'll fill the left cells with 0, as described // in 8.4.9 of JISX0510:2004 (p. 24). bit = 0; } // Skip masking if mask_pattern is -1. if (maskPattern != - 1) { if (MaskUtil.getDataMaskBit(maskPattern, xx, y)) { bit ^= 0x1; } } matrix.set_Renamed(xx, y, bit); } y += direction; } direction = - direction; // Reverse the direction. y += direction; x -= 2; // Move to the left. } // All bits should be consumed. if (bitIndex != dataBits.size()) { throw new WriterException("Not all bits consumed: " + bitIndex + '/' + dataBits.size()); } }
// Note that the input matrix uses 0 == white, 1 == black, while the output matrix uses // 0 == black, 255 == white (i.e. an 8 bit greyscale bitmap). private static ByteMatrix renderResult(QRCode code, int width, int height) { ByteMatrix input = code.Matrix; int inputWidth = input.Width; int inputHeight = input.Height; int qrWidth = inputWidth + (QUIET_ZONE_SIZE << 1); int qrHeight = inputHeight + (QUIET_ZONE_SIZE << 1); int outputWidth = System.Math.Max(width, qrWidth); int outputHeight = System.Math.Max(height, qrHeight); int multiple = System.Math.Min(outputWidth / qrWidth, outputHeight / qrHeight); // Padding includes both the quiet zone and the extra white pixels to accommodate the requested // dimensions. For example, if input is 25x25 the QR will be 33x33 including the quiet zone. // If the requested size is 200x160, the multiple will be 4, for a QR of 132x132. These will // handle all the padding from 100x100 (the actual QR) up to 200x160. int leftPadding = (outputWidth - (inputWidth * multiple)) / 2; int topPadding = (outputHeight - (inputHeight * multiple)) / 2; ByteMatrix output = new ByteMatrix(outputWidth, outputHeight); sbyte[][] outputArray = output.Array; // We could be tricky and use the first row in each set of multiple as the temporary storage, // instead of allocating this separate array. sbyte[] row = new sbyte[outputWidth]; // 1. Write the white lines at the top for (int y = 0; y < topPadding; y++) { setRowColor(outputArray[y], (sbyte) SupportClass.Identity(255)); } // 2. Expand the QR image to the multiple sbyte[][] inputArray = input.Array; for (int y = 0; y < inputHeight; y++) { // a. Write the white pixels at the left of each row for (int x = 0; x < leftPadding; x++) { row[x] = (sbyte) SupportClass.Identity(255); } // b. Write the contents of this row of the barcode int offset = leftPadding; for (int x = 0; x < inputWidth; x++) { // Redivivus.in Java to c# Porting update - Type cased sbyte // 30/01/2010 // sbyte value_Renamed = (inputArray[y][x] == 1)?0:(sbyte) SupportClass.Identity(255); sbyte value_Renamed = (sbyte)((inputArray[y][x] == 1) ? 0 : SupportClass.Identity(255)); for (int z = 0; z < multiple; z++) { row[offset + z] = value_Renamed; } offset += multiple; } // c. Write the white pixels at the right of each row offset = leftPadding + (inputWidth * multiple); for (int x = offset; x < outputWidth; x++) { row[x] = (sbyte) SupportClass.Identity(255); } // d. Write the completed row multiple times offset = topPadding + (y * multiple); for (int z = 0; z < multiple; z++) { Array.Copy(row, 0, outputArray[offset + z], 0, outputWidth); } } // 3. Write the white lines at the bottom int offset2 = topPadding + (inputHeight * multiple); for (int y = offset2; y < outputHeight; y++) { setRowColor(outputArray[y], (sbyte) SupportClass.Identity(255)); } return output; }
private static void embedPositionDetectionPattern(int xStart, int yStart, ByteMatrix matrix) { // We know the width and height. if (POSITION_DETECTION_PATTERN[0].Length != 7 || POSITION_DETECTION_PATTERN.Length != 7) { throw new WriterException("Bad position detection pattern"); } for (int y = 0; y < 7; ++y) { for (int x = 0; x < 7; ++x) { if (!isEmpty(matrix.get_Renamed(xStart + x, yStart + y))) { throw new WriterException(); } matrix.set_Renamed(xStart + x, yStart + y, POSITION_DETECTION_PATTERN[y][x]); } } }
public static void encode(System.String content, ErrorCorrectionLevel ecLevel, System.Collections.Generic.Dictionary<Object,Object> hints, QRCode qrCode) { System.String encoding = (hints != null && hints.ContainsKey(EncodeHintType.CHARACTER_SET))?(System.String) hints[EncodeHintType.CHARACTER_SET]:null; if (encoding == null) { encoding = DEFAULT_BYTE_MODE_ENCODING; } // Step 1: Choose the mode (encoding). Mode mode = chooseMode(content, encoding); // Step 2: Append "bytes" into "dataBits" in appropriate encoding. BitVector dataBits = new BitVector(); appendBytes(content, mode, dataBits, encoding); // Step 3: Initialize QR code that can contain "dataBits". int numInputBytes = dataBits.sizeInBytes(); initQRCode(numInputBytes, ecLevel, mode, qrCode); // Step 4: Build another bit vector that contains header and data. BitVector headerAndDataBits = new BitVector(); // Step 4.5: Append ECI message if applicable if (mode == Mode.BYTE && !DEFAULT_BYTE_MODE_ENCODING.Equals(encoding)) { CharacterSetECI eci = CharacterSetECI.getCharacterSetECIByName(encoding); if (eci != null) { appendECI(eci, headerAndDataBits); } } appendModeInfo(mode, headerAndDataBits); int numLetters = mode.Equals(Mode.BYTE)?dataBits.sizeInBytes():content.Length; appendLengthInfo(numLetters, qrCode.Version, mode, headerAndDataBits); headerAndDataBits.appendBitVector(dataBits); // Step 5: Terminate the bits properly. terminateBits(qrCode.NumDataBytes, headerAndDataBits); // Step 6: Interleave data bits with error correction code. BitVector finalBits = new BitVector(); interleaveWithECBytes(headerAndDataBits, qrCode.NumTotalBytes, qrCode.NumDataBytes, qrCode.NumRSBlocks, finalBits); // Step 7: Choose the mask pattern and set to "qrCode". ByteMatrix matrix = new ByteMatrix(qrCode.MatrixWidth, qrCode.MatrixWidth); qrCode.MaskPattern = chooseMaskPattern(finalBits, qrCode.ECLevel, qrCode.Version, matrix); // Step 8. Build the matrix and set it to "qrCode". MatrixUtil.buildMatrix(finalBits, qrCode.ECLevel, qrCode.Version, qrCode.MaskPattern, matrix); qrCode.Matrix = matrix; // Step 9. Make sure we have a valid QR Code. if (!qrCode.Valid) { throw new WriterException("Invalid QR code: " + qrCode.ToString()); } }
// Embed position detection patterns and surrounding vertical/horizontal separators. private static void embedPositionDetectionPatternsAndSeparators(ByteMatrix matrix) { // Embed three big squares at corners. int pdpWidth = POSITION_DETECTION_PATTERN[0].Length; // Left top corner. embedPositionDetectionPattern(0, 0, matrix); // Right top corner. embedPositionDetectionPattern(matrix.Width - pdpWidth, 0, matrix); // Left bottom corner. embedPositionDetectionPattern(0, matrix.Width - pdpWidth, matrix); // Embed horizontal separation patterns around the squares. int hspWidth = HORIZONTAL_SEPARATION_PATTERN[0].Length; // Left top corner. embedHorizontalSeparationPattern(0, hspWidth - 1, matrix); // Right top corner. embedHorizontalSeparationPattern(matrix.Width - hspWidth, hspWidth - 1, matrix); // Left bottom corner. embedHorizontalSeparationPattern(0, matrix.Width - hspWidth, matrix); // Embed vertical separation patterns around the squares. int vspSize = VERTICAL_SEPARATION_PATTERN.Length; // Left top corner. embedVerticalSeparationPattern(vspSize, 0, matrix); // Right top corner. embedVerticalSeparationPattern(matrix.Height - vspSize - 1, 0, matrix); // Left bottom corner. embedVerticalSeparationPattern(vspSize, matrix.Height - vspSize, matrix); }
private static int chooseMaskPattern(BitVector bits, ErrorCorrectionLevel ecLevel, int version, ByteMatrix matrix) { int minPenalty = System.Int32.MaxValue; // Lower penalty is better. int bestMaskPattern = - 1; // We try all mask patterns to choose the best one. for (int maskPattern = 0; maskPattern < QRCode.NUM_MASK_PATTERNS; maskPattern++) { MatrixUtil.buildMatrix(bits, ecLevel, version, maskPattern, matrix); int penalty = calculateMaskPenalty(matrix); if (penalty < minPenalty) { minPenalty = penalty; bestMaskPattern = maskPattern; } } return bestMaskPattern; }
// Set all cells to -1. -1 means that the cell is empty (not set yet). // // JAVAPORT: We shouldn't need to do this at all. The code should be rewritten to begin encoding // with the ByteMatrix initialized all to zero. public static void clearMatrix(ByteMatrix matrix) { matrix.clear((sbyte) (- 1)); }