private async Task InitialiesGamepad() { gamepad = new QinetiQ.WindowsIOT.HidDevices.GameController.GamePad(); await gamepad.DetectGameControllersAsync(); gamepad.InputReceived += InputReceived; Debug.WriteLine("Inputreceived handler attached"); }
public async void DoWork() { gamepad = new GamePad(); await gamepad.DetectGameControllersAsync(); gamepad.InputReceived += InputReceived; }