private void Start() { if (GameConfig.gameModel == GameModel.Editor) { playinged = true; canStartUp = true; Ready(); return; } player.loopPointReached += new VideoPlayer.EventHandler(playerStop); player.Play(); downloadCount = 0; completeCount = 0; isWriteMd5File = false; new DownloadVersion((Version v) => { version = v; md5File = new DownloadMd5File(version, GameConfig.default_module, onMd5File); }); }
public CheckForUpdate(string module, Action <CheckForUpdate, Queue <DownloadConfig> > callback) { _md5File = new DownloadMd5File(VersionHelp.version, module, (Queue <DownloadConfig> list) => { callback(this, list); }); }