private IEnumerator Start() { mHostIp = NetworkUtil.GetAddressIP(); mSocketServer = FlexiSocket.Create(1366, Protocols.BodyLengthPrefix, false); mSocketServer.ClientConnected += delegate(ISocketClientToken client) { Log.i("OnClientConnected ID:{0} Count:{1}", client.ID, mSocketServer.Clients.Count); }; mSocketServer.SentToClient += delegate(bool success, ISocketClientToken client) { if (success) { } }; mSocketServer.ReceivedFromClient += delegate(ISocketClientToken client, byte[] message) { SocketMsg msg = SerializeHelper.FromProtoBuff <SocketMsg>(message); mMessage = msg.msgId + ":" + msg.ToEventID; if (!string.IsNullOrEmpty(msg.Msg)) { mMessage += ":" + msg.Msg; } Log.i("OnReceivedFromClient:{0}", mMessage); mMsgQueue.Enqueue(msg); }; mSocketServer.ClientDisconnected += delegate(ISocketClientToken client) { }; mSocketServer.StartListen(10); yield return(0); }
private IEnumerator Start() { // this.Sequence().Delay(); var delayNode = new DelayNode(1.0f); delayNode.OnBeganCallback = () => Log.I("first began"); delayNode.OnEndedCallback = () => Log.I("first ended"); var delayNode2 = new DelayNode(1.0f); delayNode2.OnBeganCallback = () => Log.I("second began"); delayNode2.OnEndedCallback = () => Log.I("second ended"); yield return(SequenceNode.Allocate(delayNode, delayNode2).Execute()); yield return(QWait.ForSeconds(1.0f)); Log.I("from seconds"); mHostIp = NetworkUtil.GetAddressIP(); mSocketServer = FlexiSocket.Create(1366, Protocols.BodyLengthPrefix, false); mSocketServer.ClientConnected += delegate(ISocketClientToken client) { Log.I("OnClientConnected ID:{0} Count:{1}", client.ID, mSocketServer.Clients.Count); }; mSocketServer.SentToClient += delegate(bool success, ISocketClientToken client) { if (success) { } }; mSocketServer.ReceivedFromClient += delegate(ISocketClientToken client, byte[] message) { SocketMsg msg = SerializeHelper.FromProtoBuff <SocketMsg>(message); mMessage = msg.msgId + ":" + msg.ToEventID; if (!string.IsNullOrEmpty(msg.Msg)) { mMessage += ":" + msg.Msg; } Log.I("OnReceivedFromClient:{0}", mMessage); mMsgQueue.Enqueue(msg); }; mSocketServer.ClientDisconnected += delegate(ISocketClientToken client) {}; mSocketServer.StartListen(10); yield return(0); }
/// <summary> /// 连接到移动设备 /// </summary> /// <param name="mobileIPAddress"></param> /// <returns></returns> public void ConnectToMobile(string mobileIPAddress, ConnectedCallback onConnectionEvent) { Log.I("mobileIPAddres:{0}", mobileIPAddress); mSocketClient = FlexiSocket.Create(mobileIPAddress, 1366, Protocols.BodyLengthPrefix); mSocketClient.Connected += onConnectionEvent; mSocketClient.Disconnected += OnDisconnected; mSocketClient.Received += OnReceived; mSocketClient.Sent += OnSent; mSocketClient.Connect(); //this.Repeat() // .Delay(1.0f) // .Event(() => { mSocketClient.Connect(); }) // .Begin(); }
/// <summary> /// 连接到移动设备 /// </summary> /// <param name="mobileIPAddress"></param> /// <returns></returns> public void ConnectToMobile(string mobileIPAddress, ConnectedCallback onConnectionEvent) { Log.I("mobileIPAddres:{0}", mobileIPAddress); mSocketClient = FlexiSocket.Create(mobileIPAddress, 1366, Protocols.BodyLengthPrefix); mSocketClient.Connected += onConnectionEvent; mSocketClient.Disconnected += OnDisconnected; mSocketClient.Received += OnReceived; mSocketClient.Sent += OnSent; DelayNode delayNode = new DelayNode(1.0f) { OnEndedCallback = delegate { mSocketClient.Connect(); } }; StartCoroutine(delayNode.Execute()); }