예제 #1
0
        private static void MenuClicked()
        {
            string exportPath = Path.Combine(Application.dataPath, "../");

            EditorUtil.ExportPackage("Assets/QFramework", GenerateUnityPackageName());
            EditorUtil.OpenInFolder(exportPath);
        }
예제 #2
0
        private static void MenuClicked()
        {
            var generatePackageName = GenerateUnityPackageName();

            EditorUtil.ExportPackage("Assets/QFramework", generatePackageName + ".unitypackage");

            EditorUtil.OpenInFolder(Path.Combine(Application.dataPath, "../"));
        }