public override void OnInspectorGUI() { if (buttonExAttributeDrawer == null) { buttonExAttributeDrawer = new ButtonExAttributeDrawer(target); } buttonExAttributeDrawer.OnInspectorGUI(); base.OnInspectorGUI(); }
public override void OnInspectorGUI() { if (!target) { return; } if (buttonExAttributeDrawer == null) { buttonExAttributeDrawer = new ButtonExAttributeDrawer(target); } buttonExAttributeDrawer.OnInspectorGUI(); DrawDefaultInspector(); }
public override void OnInspectorGUI() { if (!target) { return; } if (buttonExAttributeDrawer == null) { buttonExAttributeDrawer = new ButtonExAttributeDrawer(target); } buttonExAttributeDrawer.OnInspectorGUI(); nListId = -1; nObjectId = serializedObject.targetObject.GetInstanceID(); CustomInspectorGUI(serializedObject, target, this); }
public override void OnInspectorGUI() { if (!target) { return; } if (buttonExAttributeDrawer == null) { buttonExAttributeDrawer = new ButtonExAttributeDrawer(serializedObject); } //准备style if (sStyles == null) { sStyles = new Styles(); } CustomInspectorGUI(serializedObject, target, this, buttonExAttributeDrawer); EventProcessing(); }
private static void CustomInspectorGUI(SerializedObject serializedObject, Object target, QObjectInspector editor, ButtonExAttributeDrawer buttonExAttributeDrawer) { //这部分是使用了反编译Editor的代码 EditorGUI.BeginChangeCheck(); serializedObject.Update(); SerializedProperty iterator = serializedObject.GetIterator(); Event eventCurrent = Event.current; GUILayout.Space(3); for (bool enterChildren = true; iterator.NextVisible(enterChildren); enterChildren = false) { //using (new EditorGUI.DisabledScope(false)) //{ Type type = target.GetType(); FieldInfo fieldInfos = type.GetField(iterator.name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField); while (fieldInfos == null) { type = type.BaseType; if (type == null) { break; } fieldInfos = type.GetField(iterator.name, BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.GetField); } if (fieldInfos == null) { EditorGUILayout.PropertyField(iterator, true); GUILayout.Space(-21); GUILayout.BeginHorizontal(); if (GUILayout.Button(EditorGUIUtility.TrTextContent("Name Go"), sStyles.scriptName, GUILayout.Width(EditorGUIUtility.labelWidth - 22))) { Undo.RecordObjects(Selection.objects, "Rename"); for (int j = 0; j < serializedObject.targetObjects.Length; j++) { if (ButtonAttributeDrawer.CalledFunc(serializedObject.targetObjects[j], "NameGo")) { continue; } serializedObject.targetObjects[j].name = serializedObject.targetObjects[j].GetType().Name; } } //治疗双击脚本不能打开的问题 //if (GUILayout.Button(EditorGUIUtilityEx.TempContent("Open..."), sStyles.scriptName, // GUILayout.Width(EditorGUIUtility.labelWidth / 2 - 6))) //{ // AssetDatabase.OpenAsset(iterator.objectReferenceValue); // GUIUtility.ExitGUI(); //} GUILayout.EndHorizontal(); buttonExAttributeDrawer.OnInspectorGUI(); continue; } //检查ShowIf特性 if (!CheckShowIf(fieldInfos, iterator, target)) { continue; } EditorGUILayout.PropertyField(iterator, true); Event e = Event.current; if (e.type == EventType.KeyDown && e.keyCode == KeyCode.C) { if (GUILayoutUtility.GetLastRect().Contains(e.mousePosition)) { GUIUtility.systemCopyBuffer = iterator.name; } } } serializedObject.ApplyModifiedProperties(); EditorGUI.EndChangeCheck(); }