예제 #1
0
        private void AddShaderAnimatorAndRun()
        {
            if (!AddShaderAnimator)
            {
                return;
            }

            if (_shaderAnimator != null)
            {
                _shaderAnimator.Run();
                return;
            }

            _shaderAnimator = gameObject.AddComponent <IFX_ShaderAnimator>();
            _shaderAnimator.DynamicShaderParameters = new[] { DynamicShaderParameter };
            _shaderAnimator.Run();
        }