public virtual Object Clone( ) { entity_state_t out_renamed = new entity_state_t(this.surrounding_ent); out_renamed.Set(this); return(out_renamed); }
public edict_t(Int32 i) { s.number = i; index = i; area = new link_t(this); s = new entity_state_t(this); }
public virtual void Set(entity_state_t from) { number = from.number; Math3D.VectorCopy(from.origin, origin); Math3D.VectorCopy(from.angles, angles); Math3D.VectorCopy(from.old_origin, old_origin); modelindex = from.modelindex; modelindex2 = from.modelindex2; modelindex3 = from.modelindex3; modelindex4 = from.modelindex4; frame = from.frame; skinnum = from.skinnum; effects = from.effects; renderfx = from.renderfx; solid = from.solid; sound = from.sound; event_renamed = from.event_renamed; }