예제 #1
0
 public UiChannel(Channel channel, Network network)
 {
     Channel = channel;
     Network = network;
     channel.TopicChange += ChannelOnTopicChange;
     channel.ModeAdd += ChannelOnModeAdd;
     channel.ModeRemove += ChannelOnModeRemove;
     Name = channel.Name;
     Lines = new ObservableCollection<ChatLine>();
 }
예제 #2
0
파일: User.cs 프로젝트: Pyratron/PyraChat
 public UserRank GetRank(Channel channel)
 {
     return GetRank(channel.Name);
 }