/// <summary> /// 合并属性 /// </summary> /// <param name="partAttr">属性</param> public void MergeAttr(PartAttr partAttr) { foreach (var keyOrValue in partAttr.FightParAttrDict) { FightParAttrDict[keyOrValue.Key] += keyOrValue.Value; } }
/// <summary> /// 构造函数 /// </summary> public Hero() { PartAttrs = new Dictionary <SlotAttrTypeEnum, PartAttr>(); PartAttr = new PartAttr(); }