public void RemoveHeroFromPlayerCollection(Hero heroToRemove) { var heroes = GetHeroesOwnedByPlayer(); heroes = heroes.Where(h => h.Id != heroToRemove.Id).ToList(); IsolatedStorageSettings.ApplicationSettings[HEROES_KEY] = heroes; IsolatedStorageSettings.ApplicationSettings.Save(); }
public void AddHeroToPlayerCollection(Hero heroToAdd) { var heroes = GetHeroesOwnedByPlayer(); heroes.Add(heroToAdd); IsolatedStorageSettings.ApplicationSettings[HEROES_KEY] = heroes; IsolatedStorageSettings.ApplicationSettings.Save(); }
private Grid PopulateTopRow(int row, Grid grid, Hero heroCastingSpell) { var heroImage = ImageUtils.GetImageFromPath(heroCastingSpell.FullImagePath); grid.Children.Add(heroImage); heroImage.SetValue(Grid.RowProperty, row); heroImage.Stretch = Stretch.Fill; return grid; }
public ExperienceToNextHeroLevel(Hero hero, double expGained) { _levelCalculator = new HeroLevelCalculator(); InitializeComponent(); DrawConditionalElements(hero, expGained); DrawHeroProfile(hero); }
public DeleteHeroConfirmation(Hero heroToDelete) { InitializeComponent(); _heroToDelete = heroToDelete; HeroImage.Source = ImageUtils.GetImageSourceFromPath("/" + _heroToDelete.FullImagePath); HeroName.Text = _heroToDelete.Name; HeroLevel.Text = "Current Level " + heroToDelete.Level; }
private Grid CreateContent(double width, double height, Hero heroCastingSpell) { var grid = InitGrid(2); grid = StyleGrid(grid); grid = PopulateTopRow(0, grid, heroCastingSpell); grid = PopulateBottomRow(1, grid); grid = SizeGrid(width, height, grid); //must come last return grid; }
public CastSpellModal(Hero heroCastingSpell) { _modal = new Popup(); var popupWidth = Application.Current.Host.Content.ActualWidth * .8; var popupHeight = Application.Current.Host.Content.ActualHeight * .75; _modalContent = CreateContent(popupWidth, popupHeight, heroCastingSpell); _modal.Child = _modalContent; }
private void DrawHeroProfile(Hero hero) { //TODO: we always use 5 so it can be internal to this method. var profileSize = ViewCalculations.GetHeroProfileSizeGiveNColumns(5); var heroViewModel = HeroToViewModelMapper.GetHeroViewModel(hero); Profile.Draw(heroViewModel); Profile.Height = profileSize.Height; Profile.Width = profileSize.Width; }
private static HeroViewModel PopulateValuesOnHeroVM(Hero hero) { var heroVM = new HeroViewModel(); heroVM.ProfileImageSource = "/" + hero.ProfileImagePath; heroVM.OrbImageSource = "/" + ImageUtils.GetOrbImagePathFromType(hero.Type); heroVM.BorderImageSource = "/" + ImageUtils.GetProfileBorderImagePathFromType(hero.Type); heroVM.Id = hero.Id.ToString(); return heroVM; }
private static Hero CopyHero(Hero heroToCopy) { return new Hero(heroToCopy.Name, heroToCopy.HitPoints, heroToCopy.HealsFor, heroToCopy.AttackDamage, heroToCopy.Type, heroToCopy.BaseExpPerLevel, heroToCopy.MaxLevel); }
public static HeroViewModel[] GetHeroViewModels(Hero[] heroes) { var heroViewModels = new HeroViewModel[heroes.Length]; for (int i = 0; i < heroViewModels.Length; i++) { heroViewModels[i] = GetHeroViewModel(heroes[i]); } return heroViewModels; }
private static List<HeroViewModel> FillEmptySlots(int extraSlotsToAdd) { var emptyHeroVMs = new List<HeroViewModel>(); if (extraSlotsToAdd > 0) { var emptySlots = new Hero[extraSlotsToAdd]; emptyHeroVMs = HeroToViewModelMapper.GetHeroViewModels(emptySlots).ToList(); } return emptyHeroVMs; }
public static HeroViewModel GetHeroViewModel(Hero hero) { var heroVM = new HeroViewModel(); if (hero != null) { heroVM = PopulateValuesOnHeroVM(hero); } return heroVM; }
private void DrawScreen(Hero hero) { FullHeroImage.Source = ImageUtils.GetImageSourceFromPath("/" + hero.FullImagePath); LevelCurrentAndMax.Text = "Level " + hero.Level + " of " + hero.MaxLevel; Heal.Text = "Heals for " + hero.HealsFor.ToString(); HP.Text = "Hit points " + hero.HitPoints.ToString(); Attack.Text = "Attacks for " + hero.AttackDamage.ToString(); HeroName.Text = hero.Name; Border.ImageSource = ImageUtils.GetImageSourceFromPath(ImageUtils.GetProfileBorderImagePathFromType(hero.Type)); OrbImage.Source = ImageUtils.GetImageSourceFromPath("/" + ImageUtils.GetOrbImagePathFromType(hero.Type)); }
protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) { base.OnNavigatedTo(e); string heroId = ""; if (NavigationContext.QueryString.TryGetValue("playerOwnedHeroId", out heroId)) { var heroGuid = new Guid(heroId); ThisHero = _heroRepository.GetHeroesOwnedByPlayer().Single(h => h.Id == heroGuid); DrawScreen(ThisHero); } }
private void DrawExpBar(Hero hero, double expGained) { ExpBar.Visibility = Visibility.Visible; var expFillColor = new SolidColorBrush(Color.FromArgb(250, 254, 226, 116)); ExpBar.SetColor(expFillColor); var expNeededForThisLevel = GetExpNeeded(hero.Level, hero.BaseExpPerLevel); var expNeededForNextLevel = GetExpNeeded(hero.Level + 1, hero.BaseExpPerLevel); var expOverThisLevel = Convert.ToInt32(hero.CurrentExp - expNeededForThisLevel); var expFormThisLevelToNext = expNeededForNextLevel - expNeededForThisLevel; ExpBar.SetFillPercentage(expOverThisLevel, expFormThisLevelToNext); }
private static int CalculateHeroDamage(Hero hero, List<OrbMatch> matches) { double heroDamage = 0; var typeMatches = matches.Where(m => m.Type == hero.Type).ToList(); foreach (var match in typeMatches) { heroDamage += CalculateMatchDamage(hero.AttackDamage, match); } var extraMatches = matches.Count - typeMatches.Count; heroDamage *= (MATCH_MULTIPLIER * extraMatches) + 1; return Convert.ToInt32(heroDamage); }
private void DrawConditionalElements(Hero hero, double expGained) { IsMaxLevel = hero.Level == hero.MaxLevel; if (IsMaxLevel) { MaxLevelReached.Text = "Max level of " + hero.MaxLevel + " reached"; MaxLevelReached.Visibility = Visibility.Visible; } else { var nextLevel = hero.Level + 1; ExpToNextLevel.Text = "Experience until level " + nextLevel; ExpToNextLevel.Visibility = Visibility.Visible; DrawExpBar(hero, expGained); } }
private void DrawProfile(Hero hero) { ProfilePicture.Source = ImageUtils.GetImageSourceFromPath("/" + hero.ProfileImagePath); BorderImage.ImageSource = GetBorderImageSource(hero.Type); PrimaryTypeImage.Source = GetOrbImageFromType(hero.Type); }
public TeamMember(int slot, Hero hero) { Slot = slot; ThisHero = hero; }
public void DrawHeroProfile(Hero hero) { ThisHero = hero; DrawProfile(ThisHero); }