public MainWindowViewModel() { try { ButtonNewGameCommand = new Command(arg => ButtonNewGameClick()); ButtonSavedGameCommand = new Command(arg => ButtonSavedGameClick()); ButtonAuthorsCommand = new Command(arg => ButtonAuthorsClick()); } catch(Exception e) { MessageBox.Show("Ошибка!" + e.Message); } }
public NewGameWindowViewModel() { try { _gameMode = pz.DefineGameModes(); _levelDifficulty = pz.DefineDifficultyLevels(); _listOfPictures = db.LoadMiniatures(); //this should be in parallel task in order to prevent UI from blocking ButtonPlayCommand = new Command(arg => ButtonPlayClick()); } catch (Exception e) { MessageBox.Show("Ошибка!" + e.Message); } }
public GameWindowViewModel(int id, int level) { try { Id = id; Level = level; _changingCell = -1; ButtonPressedCommand = new Command(arg => ButtonPressedClick(arg)); ButtonSavedGameCommand = new Command(arg => ButtonSavedGameClick()); CallPopulateMethod(true); } catch(Exception e) { MessageBox.Show("Ошибка!" + e.Message); } }
public BeforeNewGameWindowViewModel() { ButtonFromDBCommand = new Command(arg => ButtonFromDBClick()); ButtonUploadCommand = new Command(arg => ButtonUploadClick()); }
public CustomNewGameWindowViewModel() { try { _gameMode = pz.DefineGameModes(); _levelDifficulty = pz.DefineDifficultyLevels(); ButtonPlayCommand = new Command(arg => ButtonPlayClick()); ButtonUploadPictureCommand = new Command(arg => ButtonUploadPictureClick()); } catch(Exception e) { MessageBox.Show("Ошибка" + e.Message); } }