private void SetBegin() { if (this.txtBegin.Text.Trim() == string.Empty || IsNum(this.txtBegin.Text.Trim()) == false) { MessageBox.Show("初始状态输入有误!"); this.txtBegin.Focus(); return; } if (this.txtEnd.Text.Trim() == string.Empty || IsNum(this.txtEnd.Text.Trim()) == false) { MessageBox.Show("目标状态输入有误!"); this.txtEnd.Focus(); return; } Dictionary <int, int> lsBegin = GetBeginEnd(this.txtBegin.Text.Trim()); //Setting all the values of the xPuzzle array to represent the final state GetLableLocation(1, lsBegin[1]); GetLableLocation(2, lsBegin[2]); GetLableLocation(3, lsBegin[3]); GetLableLocation(4, lsBegin[4]); GetLableLocation(5, lsBegin[5]); GetLableLocation(6, lsBegin[6]); GetLableLocation(7, lsBegin[7]); GetLableLocation(8, lsBegin[8]); GetLableLocation(0, lsBegin[0]); //Setting all the values of the yPuzzle array to represent the final state PuzzleData.resetPuzzle(PuzzleData.xBeginPuzzle, PuzzleData.yBeginPuzzle); SetEnd(); }
private void btnReset_Click(object sender, EventArgs e) { PuzzleData.resetPuzzle(); // SetBegin(); UpdatePuzzle(); DFS.resetAll(); ProgDFS.resetAll(); AStar.resetAll(); lblStatus.Text = "Puzzle Reset!"; }