public Gateway() { PusherClient.Pusher pusher = new PusherClient.Pusher("7b4abaf489e799ceeceb"); Channel alarmChannel = pusher.Subscribe("alarms"); Channel cmdChannel = pusher.Subscribe("commands"); alarmChannel.Bind("ack", (dynamic data) => { try { EventAcknowled(data); } catch (Exception ex) { var e = ex; } }); cmdChannel.Bind("action", (dynamic data) => { try { EventCommand(data); } catch (Exception ex) { var e = ex; } }); pusher.Connect(); }
private static void InitPusher() { _pusher = new Pusher("7899dd5cb232af88083d", new PusherOptions(){ Authorizer = new HttpAuthorizer("http://localhost:8888/auth/" + HttpUtility.UrlEncode(_name)) }); _pusher.ConnectionStateChanged += _pusher_ConnectionStateChanged; _pusher.Error += _pusher_Error; // Setup private channel _chatChannel = _pusher.Subscribe("private-channel"); _chatChannel.Subscribed += _chatChannel_Subscribed; // Inline binding! _chatChannel.Bind("client-my-event", (dynamic data) => { Console.WriteLine("[" + data.name + "] " + data.message); }); // Setup presence channel _presenceChannel = (PresenceChannel)_pusher.Subscribe("presence-channel"); _presenceChannel.Subscribed += _presenceChannel_Subscribed; _presenceChannel.MemberAdded += _presenceChannel_MemberAdded; _presenceChannel.MemberRemoved += _presenceChannel_MemberRemoved; _pusher.Connect(); }
public Gateway() { PusherClient.Pusher pusher = new PusherClient.Pusher("7b4abaf489e799ceeceb"); Channel alarmChannel = pusher.Subscribe("alarms"); Channel cmdChannel = pusher.Subscribe("commands"); alarmChannel.Bind("ack", (dynamic data) => { try { EventAcknowled(data); } catch (Exception ex) { var e = ex; } }); cmdChannel.Bind("action", (dynamic data) => { try { EventCommand(data); } catch (Exception ex) { var e = ex; } }); pusher.Connect(); }
private static void InitPusher() { _pusher = new Pusher("7899dd5cb232af88083d", new PusherOptions(){ Authorizer = new HttpAuthorizer("http://localhost:8888/auth/" + HttpUtility.UrlEncode(_name)) }); _pusher.Connected += pusher_Connected; _pusher.ConnectionStateChanged += _pusher_ConnectionStateChanged; _pusher.Connect(); }
private static void InitPusher() { _pusher = new Pusher("527784eba833ff169524", new PusherOptions() { Authorizer = new HttpAuthorizer("http://localhost:8888/auth/" + HttpUtility.UrlEncode(_name)) }); _pusher.Connected += pusher_Connected; _pusher.ConnectionStateChanged += _pusher_ConnectionStateChanged; _pusher.Connect(); }
void Start() { PusherSettings.Verbose = true; PusherSettings.AppKey = "3a375f8a13577d092e5897e6ce3a02"; PusherSettings.HttpAuthUrl = "http://test.flave.world:8080"; pusherClient = new PusherClient.Pusher(); pusherClient.Connected += HandleConnected; pusherClient.ConnectionStateChanged += HandleConnectionStateChanged; pusherClient.Connect(); }
// Initialize void Start() { // TODO: Replace these with your app values PusherSettings.Verbose = true; PusherSettings.AppKey = ""; PusherSettings.HttpAuthUrl = "http://richmond.kingdoms.metamoki.com/bin/pusher-auth.php"; pusherClient = new PusherClient.Pusher(); pusherClient.Connected += HandleConnected; pusherClient.ConnectionStateChanged += HandleConnectionStateChanged; pusherClient.Connect(); }
// Initialize void Start() { // TODO: Replace these with your app values PusherSettings.Verbose = true; PusherSettings.AppKey = ""; PusherSettings.HttpAuthUrl = "http://richmond.kingdoms.metamoki.com/bin/pusher-auth.php"; pusherClient = new PusherClient.Pusher(); pusherClient.Connected += HandleConnected; pusherClient.ConnectionStateChanged += HandleConnectionStateChanged; pusherClient.Connect(); }
// Initialize void Start() { // TODO: Replace these with your app values PusherSettings.Verbose = true; PusherSettings.AppKey = this.pusherAppKey; PusherSettings.Host = "ws-" + this.pusherCluster + ".pusher.com"; PusherSettings.HttpAuthUrl = this.pusherHttpAuthUrl; pusherClient = new PusherClient.Pusher(); pusherClient.Connected += HandleConnected; pusherClient.ConnectionStateChanged += HandleConnectionStateChanged; pusherClient.Connect(); }
public void StartPusher(string url, string channel) { this.channel = channel; PusherSettings.Verbose = true; PusherSettings.AppKey = "3a375f8a13577d092e5897e6ce3a02"; PusherSettings.HttpAuthUrl = url; pusherClient = new PusherClient.Pusher(); pusherClient.Connected += HandleConnected; pusherClient.ConnectionStateChanged += HandleConnectionStateChanged; pusherClient.Connect(); StartCoroutine(testConnection()); }
public void Start() { var pusher = new PusherClient.Pusher("de504dc5763aeef9ff52"); pusher.ConnectionStateChanged += _pusher_ConnectionStateChanged; pusher.Error += _pusher_Error; foreach (var pair in _currencyPairs) { // Setup private channel // RegisterTradeChannel(pusher, pair); RegisterOrderBookChannel(pusher, pair); } pusher.Connect(); }
void HandleSteamMessage (CallbackMsg msg) { log.Debug(msg.ToString()); #region Login msg.Handle<SteamClient.ConnectedCallback> (callback => { log.Debug ("Connection Callback: " + callback.Result); if (callback.Result == EResult.OK) { UserLogOn(); } else { log.Error ("Failed to connect to Steam Community, trying again..."); SteamClient.Connect (); } }); msg.Handle<SteamUser.LoggedOnCallback> (callback => { log.Debug ("Logged On Callback: " + callback.Result); if (callback.Result == EResult.OK) { MyLoginKey = callback.WebAPIUserNonce; } else { log.Error ("Login Error: " + callback.Result); } if (callback.Result == EResult.AccountLogonDenied) { log.Interface ("This account is SteamGuard enabled. Enter the code via the `auth' command."); // try to get the steamguard auth code from the event callback var eva = new SteamGuardRequiredEventArgs(); FireOnSteamGuardRequired(eva); if (!String.IsNullOrEmpty(eva.SteamGuard)) logOnDetails.AuthCode = eva.SteamGuard; else logOnDetails.AuthCode = Console.ReadLine(); } if (callback.Result == EResult.InvalidLoginAuthCode) { log.Interface("The given SteamGuard code was invalid. Try again using the `auth' command."); logOnDetails.AuthCode = Console.ReadLine(); } }); msg.Handle<SteamUser.LoginKeyCallback> (callback => { while (true) { bool authd = SteamWeb.Authenticate(callback, SteamClient, out sessionId, out token, MyLoginKey); if (authd) { botCookies = new CookieContainer(); botCookies.SetCookies(new Uri("http://steamcommunity.com"), string.Format("steamLogin={0}", token)); botCookies.SetCookies(new Uri("http://steamcommunity.com"), string.Format("sessionid={0};", sessionId)); GenericInventory.SetCookie(botCookies, SteamUser.SteamID); log.Success ("User Authenticated!"); BotSteamIds.Add(SteamUser.SteamID); tradeManager = new TradeManager(apiKey, sessionId, token); tradeManager.SetTradeTimeLimits(MaximumTradeTime, MaximiumActionGap, TradePollingInterval); tradeManager.OnTimeout += OnTradeTimeout; break; } else { log.Warn ("Authentication failed, retrying in 2s..."); Thread.Sleep (2000); } } SteamFriends.SetPersonaName (DisplayNamePrefix+DisplayName); SteamFriends.SetPersonaState (EPersonaState.Online); log.Success ("Steam Bot Logged In Completely!"); IsLoggedIn = true; botCookies = new CookieContainer(); botCookies.SetCookies(new Uri("http://steamcommunity.com"), string.Format("steamLogin={0}", token)); botCookies.SetCookies(new Uri("http://steamcommunity.com"), string.Format("sessionid={0}", sessionId)); GenericInventory.SetCookie(botCookies, SteamUser.SteamID); Pusher = new Pusher("51a9410427d703c5a743"); Pusher.Connected += Pusher_Connected; Pusher.Connect(); GetUserHandler(SteamClient.SteamID).OnLoginCompleted(); }); // handle a special JobCallback differently than the others if (msg.IsType<SteamClient.JobCallback<SteamUser.UpdateMachineAuthCallback>>()) { msg.Handle<SteamClient.JobCallback<SteamUser.UpdateMachineAuthCallback>>( jobCallback => OnUpdateMachineAuthCallback(jobCallback.Callback, jobCallback.JobID) ); } #endregion #region Friends msg.Handle<SteamFriends.FriendsListCallback>(callback => { foreach (SteamFriends.FriendsListCallback.Friend friend in callback.FriendList) { if (friend.SteamID.AccountType == EAccountType.Clan) { if (!groups.Contains(friend.SteamID)) { groups.Add(friend.SteamID); if (friend.Relationship == EFriendRelationship.RequestRecipient) { if (GetUserHandler(friend.SteamID).OnGroupAdd()) { AcceptGroupInvite(friend.SteamID); } else { DeclineGroupInvite(friend.SteamID); } } } else { if (friend.Relationship == EFriendRelationship.None) { groups.Remove(friend.SteamID); } } } else if (friend.SteamID.AccountType != EAccountType.Clan) { if (!friends.Contains(friend.SteamID)) { friends.Add(friend.SteamID); if (friend.Relationship == EFriendRelationship.RequestRecipient && GetUserHandler(friend.SteamID).OnFriendAdd()) { SteamFriends.AddFriend(friend.SteamID); } } else { if (friend.Relationship == EFriendRelationship.None) { friends.Remove(friend.SteamID); GetUserHandler(friend.SteamID).OnFriendRemove(); } } } } }); msg.Handle<SteamFriends.FriendMsgCallback> (callback => { EChatEntryType type = callback.EntryType; if (callback.EntryType == EChatEntryType.ChatMsg) { log.Info (String.Format ("Chat Message from {0}: {1}", SteamFriends.GetFriendPersonaName (callback.Sender), callback.Message )); GetUserHandler(callback.Sender).OnMessage(callback.Message, type); } }); #endregion #region Group Chat msg.Handle<SteamFriends.ChatMsgCallback>(callback => { GetUserHandler(callback.ChatterID).OnChatRoomMessage(callback.ChatRoomID, callback.ChatterID, callback.Message); }); #endregion #region Trading msg.Handle<SteamTrading.SessionStartCallback> (callback => { bool started = HandleTradeSessionStart (callback.OtherClient); if (!started) log.Error ("Could not start the trade session."); else log.Debug ("SteamTrading.SessionStartCallback handled successfully. Trade Opened."); }); msg.Handle<SteamTrading.TradeProposedCallback> (callback => { try { tradeManager.InitializeTrade(SteamUser.SteamID, callback.OtherClient); } catch (WebException we) { SteamFriends.SendChatMessage(callback.OtherClient, EChatEntryType.ChatMsg, "Trade error: " + we.Message); SteamTrade.RespondToTrade(callback.TradeID, false); return; } catch (Exception) { SteamFriends.SendChatMessage(callback.OtherClient, EChatEntryType.ChatMsg, "Trade declined. Could not correctly fetch your backpack."); SteamTrade.RespondToTrade(callback.TradeID, false); return; } if (CurrentTrade == null && GetUserHandler (callback.OtherClient).OnTradeRequest ()) SteamTrade.RespondToTrade (callback.TradeID, true); else SteamTrade.RespondToTrade (callback.TradeID, false); }); msg.Handle<SteamTrading.TradeResultCallback> (callback => { if (callback.Response == EEconTradeResponse.Accepted) { log.Debug ("Trade Status: " + callback.Response); log.Info ("Trade Accepted!"); GetUserHandler(callback.OtherClient).OnTradeRequestReply(true, callback.Response.ToString()); } else { log.Warn ("Trade failed: " + callback.Response); CloseTrade (); GetUserHandler(callback.OtherClient).OnTradeRequestReply(false, callback.Response.ToString()); } }); #endregion #region Disconnect msg.Handle<SteamUser.LoggedOffCallback> (callback => { IsLoggedIn = false; log.Warn ("Logged Off: " + callback.Result); }); msg.Handle<SteamClient.DisconnectedCallback> (callback => { IsLoggedIn = false; CloseTrade (); log.Warn ("Disconnected from Steam Network!"); SteamClient.Connect (); }); #endregion }
private void InitPusher() { var proxyEndPoint = new IPEndPoint(IPAddress.Parse("192.168.1.87"), 8888); _pusher = new Pusher(PUSHER_APP_KEY, new PusherOptions() { Authorizer = new HttpAuthorizer(PUSHER_AUTH_HOST + "/auth/" + HttpUtility.UrlEncode(_name), proxyEndPoint), ProxyEndPoint = proxyEndPoint, }); _pusher.Connected += pusher_Connected; _pusher.ConnectionStateChanged += _pusher_ConnectionStateChanged; _pusher.Connect(); }
public unsafe void Connect() { pusherClient.Connect(); }
private void InitPusher() { _pusher = new Pusher(PUSHER_APP_KEY, new PusherOptions() { Authorizer = new HttpAuthorizer(PUSHER_AUTH_HOST + "/auth/" + HttpUtility.UrlEncode(_name)) }); _pusher.Connected += pusher_Connected; _pusher.ConnectionStateChanged += _pusher_ConnectionStateChanged; _pusher.Connect(); }