public override void OnInspectorGUI() { var circleR = (CircleRenderer)target; var circle = circleR.property.Clone() as CircleProperty; EditorGUI.BeginChangeCheck(); // Width, Length in pixels circle.diameter = EditorGUILayout.FloatField("Diameter", circle.diameter); circle = (CircleProperty)ShapePropertyInspector.Inspect(circle); // Render if (EditorGUI.EndChangeCheck()) { circleR.property = circle; circleR.RenderAndUpdatePropertyIfNeeded(); EditorUtility.SetDirty(circleR); } }
public override void OnInspectorGUI() { var renderer = (RectRenderer)target; var rect = renderer.property.Clone() as RectProperty; EditorGUI.BeginChangeCheck(); // Width, Length in pixels rect.height = EditorGUILayout.FloatField("Height", rect.height * 100f) / 100f; rect.width = EditorGUILayout.FloatField("Width", rect.width * 100f) / 100f; rect.angle = EditorGUILayout.FloatField("Angle", rect.angle); rect = (RectProperty)ShapePropertyInspector.Inspect(rect); // Render if (EditorGUI.EndChangeCheck()) { renderer.property = rect; renderer.RenderAndUpdatePropertyIfNeeded(); EditorUtility.SetDirty(renderer); } }