public UiDxViewport() { _grid = UiGridFactory.Create(2, 2); _grid.ColumnDefinitions[1].Width = GridLength.Auto; _grid.RowDefinitions[1].Height = GridLength.Auto; _verticalScrollBar = new ScrollBar {Orientation = Orientation.Vertical}; { _verticalScrollBar.ValueChanged += OnVerticalScroll; _grid.AddUiElement(_verticalScrollBar, 0, 1); } _horizontalScrollBar = new ScrollBar {Orientation = Orientation.Horizontal}; { _horizontalScrollBar.ValueChanged += OnHorizontalScroll; _grid.AddUiElement(_horizontalScrollBar, 1, 0); } DxControl = new UiDxControl(); { DxControl.SizeChanged += OnDxControlSizeChanged; _grid.AddUiElement(DxControl, 0, 0); } VerticalAlignment = VerticalAlignment.Stretch; HorizontalAlignment = HorizontalAlignment.Stretch; Content = _grid; }
public UiGameFilePreview() { #region Construct Header = Lang.Dockable.GameFilePreview.Header; _grid = UiGridFactory.Create(1, 1); _textureViewer = new UiDxTextureViewer(); _sound = new UiAudioPlayback(); _ykd = new UiGameFilePreviewYkd(); _ztr = new UiGameFilePreviewZtr(); HideControls(); _grid.AddUiElement(_textureViewer, 0, 0); _grid.AddUiElement(_sound, 0, 0); _grid.AddUiElement(_ykd, 0, 0); _grid.AddUiElement(_ztr, 0, 0); Content = _grid; #endregion InteractionService.SelectedLeafChanged += OnSelectedLeafChanged; }
public UiInputWindow(string watermark, string text) { #region Construct SizeToContent = SizeToContent.WidthAndHeight; WindowStartupLocation = WindowStartupLocation.CenterScreen; WindowStyle = WindowStyle.None; UiGrid root = UiGridFactory.Create(1, 2); { root.ColumnDefinitions[1].Width = GridLength.Auto; _textBox = UiWatermarkTextBoxFactory.Create(watermark, text); { _textBox.Width = 320; _textBox.Margin = new Thickness(3); root.AddUiElement(_textBox, 0, 0); } UiButton button = UiButtonFactory.Create("OK"); { button.Width = 70; button.Margin = new Thickness(3); button.Click += OnOkButtonClick; root.AddUiElement(button, 0, 1); } } Content = root; #endregion }
public UiDxViewport() { _grid = UiGridFactory.Create(2, 2); _grid.ColumnDefinitions[1].Width = GridLength.Auto; _grid.RowDefinitions[1].Height = GridLength.Auto; _verticalScrollBar = new ScrollBar { Orientation = Orientation.Vertical }; { _verticalScrollBar.ValueChanged += OnVerticalScroll; _grid.AddUiElement(_verticalScrollBar, 0, 1); } _horizontalScrollBar = new ScrollBar { Orientation = Orientation.Horizontal }; { _horizontalScrollBar.ValueChanged += OnHorizontalScroll; _grid.AddUiElement(_horizontalScrollBar, 1, 0); } DxControl = new UiDxControl(); { DxControl.SizeChanged += OnDxControlSizeChanged; _grid.AddUiElement(DxControl, 0, 0); } VerticalAlignment = VerticalAlignment.Stretch; HorizontalAlignment = HorizontalAlignment.Stretch; Content = _grid; }
public UiMainWindow() { #region Construct Assembly assembly = Assembly.GetEntryAssembly(); FileVersionInfo fvi = FileVersionInfo.GetVersionInfo(assembly.Location); Title = $"{fvi.ProductName} {fvi.FileVersion} {fvi.LegalCopyright}"; Width = 640; Height = 480; WindowStartupLocation = WindowStartupLocation.CenterScreen; WindowState = WindowState.Maximized; UiGrid root = UiGridFactory.Create(2, 1); root.RowDefinitions[0].Height = GridLength.Auto; DockingManager dockingManager = new DockingManager(); { root.AddUiElement(dockingManager, 1, 0); _layoutSerializer = new XmlLayoutSerializer(dockingManager); _layoutSerializer.LayoutSerializationCallback += OnLayoutDeserialized; } _mainMenu = UiMenuFactory.Create(); { _mainMenuView = _mainMenu.AddChild(UiMenuItemFactory.Create("Вид")); { foreach (UiMainDockableControl dockable in UiMainDockableControl.CreateKnownDockables(dockingManager)) { _mainMenuView.AddChild(dockable.CreateMenuItem()); } } root.AddUiElement(_mainMenu, 0, 0); } Content = root; #endregion Loaded += OnLoaded; Closing += OnClosing; }
public UiGameFileCommander() { #region Construct Header = Lang.Dockable.GameFileCommander.Header; _grid = UiGridFactory.Create(1, 3); { _grid.ColumnDefinitions[1].Width = GridLength.Auto; _grid.AddVerticalSplitter(1); _treeView = UiTreeViewFactory.Create(); { _treeView.ItemTemplate = CreateArchiveListingTemplate(true); _treeView.ItemContainerStyle = CreateTreeViewItemContainerStyle(); _treeView.ContextMenu = CreateTreeViewContextMenu(); _treeView.SelectedItemChanged += OnTreeViewSelectedItemChanged; _grid.AddUiElement(_treeView, 0, 0); } _listView = UiListViewFactory.Create(); { _listView.ItemTemplate = CreateArchiveListingTemplate(false); _listView.ItemContainerStyle = CreateListViewItemContainerStyle(); _listView.SetValue(VirtualizingStackPanel.IsVirtualizingProperty, false); _listView.KeyDown += OnListViewKeyDown; //_listView.SetBinding(Selector.SelectedItemProperty, new Binding("ListViewSelectedItem") {Mode = BindingMode.OneWayToSource}); _listView.SelectionChanged += OnListViewSelectionChanged; _listView.DataContext = this; _grid.AddUiElement(_listView, 0, 2); } } Content = _grid; #endregion Loaded += OnLoaded; }
public static UiGrid Create(int rows, int cols) { Exceptions.CheckArgumentOutOfRangeException(rows, "rows", 1, 1024); Exceptions.CheckArgumentOutOfRangeException(cols, "cols", 1, 1024); UiGrid grid = new UiGrid(); if (rows > 1) { while (rows-- > 0) { grid.RowDefinitions.Add(new RowDefinition()); } } if (cols > 1) { while (cols-- > 0) { grid.ColumnDefinitions.Add(new ColumnDefinition()); } } return(grid); }
public UiProgressWindow(string title, UiProgressUnits units = UiProgressUnits.Items) { _units = units; #region Construct Height = 72; Width = 320; WindowStartupLocation = WindowStartupLocation.CenterScreen; WindowStyle = WindowStyle.None; UiGrid root = UiGridFactory.Create(3, 1); root.SetRowsHeight(GridLength.Auto); root.Margin = new Thickness(5); UiTextBlock titleTextBlock = UiTextBlockFactory.Create(title); { titleTextBlock.VerticalAlignment = VerticalAlignment.Center; titleTextBlock.HorizontalAlignment = HorizontalAlignment.Center; root.AddUiElement(titleTextBlock, 0, 0); } _progressBar = UiProgressBarFactory.Create(); { root.AddUiElement(_progressBar, 1, 0); } _progressTextBlock = UiTextBlockFactory.Create("100%"); { _progressTextBlock.VerticalAlignment = VerticalAlignment.Center; _progressTextBlock.HorizontalAlignment = HorizontalAlignment.Center; root.AddUiElement(_progressTextBlock, 1, 0); } _elapsedTextBlock = UiTextBlockFactory.Create(Lang.Measurement.Elapsed + ": 00:00"); { _elapsedTextBlock.HorizontalAlignment = HorizontalAlignment.Left; root.AddUiElement(_elapsedTextBlock, 2, 0); } _processedTextBlock = UiTextBlockFactory.Create("0 / 0"); { _processedTextBlock.HorizontalAlignment = HorizontalAlignment.Center; root.AddUiElement(_processedTextBlock, 2, 0); } _remainingTextBlock = UiTextBlockFactory.Create(Lang.Measurement.Remaining + ": 00:00"); { _remainingTextBlock.HorizontalAlignment = HorizontalAlignment.Right; root.AddUiElement(_remainingTextBlock, 2, 0); } Content = root; #endregion Loaded += OnLoaded; Closing += OnClosing; _timer = new Timer(500); _timer.Elapsed += OnTimer; }
public UiGameFileCommanderSettingsWindow(bool isExtracting) { #region Construct SizeToContent = SizeToContent.WidthAndHeight; WindowStartupLocation = WindowStartupLocation.CenterScreen; WindowStyle = WindowStyle.None; UiGrid root = UiGridFactory.Create(3, 1); { Thickness margin = new Thickness(3); UiStackPanel maskPanel = UiStackPanelFactory.Create(Orientation.Horizontal); { UiTextBlock maskLabel = UiTextBlockFactory.Create("Маска: "); { maskLabel.Margin = margin; maskLabel.VerticalAlignment = VerticalAlignment.Center; maskPanel.AddUiElement(maskLabel); } _wildcardBox = UiTextBoxFactory.Create("*"); { _wildcardBox.Width = 300; _wildcardBox.Margin = margin; maskPanel.AddUiElement(_wildcardBox); } root.AddUiElement(maskPanel, 0, 0); } UiStackPanel settingsPanel = UiStackPanelFactory.Create(Orientation.Horizontal); { if (!isExtracting) { _compressBox = UiCheckBoxFactory.Create("Сжать", false); { _compressBox.Margin = margin; _compressBox.IsThreeState = true; _compressBox.IsChecked = null; settingsPanel.AddUiElement(_compressBox); } } _convertBox = UiCheckBoxFactory.Create("Конвертировать", false); { _convertBox.Margin = margin; _convertBox.IsThreeState = true; _convertBox.IsChecked = null; settingsPanel.AddUiElement(_convertBox); } root.AddUiElement(settingsPanel, 1, 0); } UiStackPanel buttonsPanel = UiStackPanelFactory.Create(Orientation.Horizontal); { buttonsPanel.HorizontalAlignment = HorizontalAlignment.Right; UiButton okButton = UiButtonFactory.Create("OK"); { okButton.Width = 100; okButton.Margin = margin; okButton.Click += OnOkButtonClick; buttonsPanel.AddUiElement(okButton); } UiButton cancelButton = UiButtonFactory.Create("Отмена"); { cancelButton.Width = 100; cancelButton.Margin = margin; cancelButton.Click += OnCancelButtonClick; buttonsPanel.AddUiElement(cancelButton); } root.AddUiElement(buttonsPanel, 2, 0); } } Content = root; #endregion }