public UiGameFilePreview() { #region Construct Header = Lang.Dockable.GameFilePreview.Header; _grid = UiGridFactory.Create(1, 1); _textureViewer = new UiDxTextureViewer(); _sound = new UiAudioPlayback(); _ykd = new UiGameFilePreviewYkd(); _ztr = new UiGameFilePreviewZtr(); HideControls(); _grid.AddUiElement(_textureViewer, 0, 0); _grid.AddUiElement(_sound, 0, 0); _grid.AddUiElement(_ykd, 0, 0); _grid.AddUiElement(_ztr, 0, 0); Content = _grid; #endregion InteractionService.SelectedLeafChanged += OnSelectedLeafChanged; }