public static void Test() { HashSet <int> values = new HashSet <int>(); HashSet <int> indices = new HashSet <int>(); foreach (var h in new[] { 0x81, 0x85 }) { for (int l = 0; l < 256; l++) { if (l == 0x80) { continue; } int index = FFXIIIEncodingMap.ValueToIndex(h, l); if (!indices.Add(index)) { throw new NotImplementedException(); } //int hight; //int low; //FFXIIITextEncoder.IndexToValue(index, out hight, out low); //int value = (hight << 8) | low; // //if (h != hight || l != low) // throw new NotImplementedException(); // //if (!values.Add(value)) // throw new NotImplementedException(); } } }
private static void CreateAdditionalCharacters(char[] chars) { //chars[256] = 's'; // Spanish chars[FFXIIIEncodingMap.ValueToIndex(0x8141)] = '、'; chars[FFXIIIEncodingMap.ValueToIndex(0x8142)] = '。'; chars[FFXIIIEncodingMap.ValueToIndex(0x8145)] = '・'; chars[FFXIIIEncodingMap.ValueToIndex(0x8146)] = '︓'; chars[FFXIIIEncodingMap.ValueToIndex(0x8148)] = '︖'; chars[FFXIIIEncodingMap.ValueToIndex(0x8149)] = '︕'; chars[FFXIIIEncodingMap.ValueToIndex(0x8151)] = '_'; chars[FFXIIIEncodingMap.ValueToIndex(0x815B)] = '—'; chars[FFXIIIEncodingMap.ValueToIndex(0x815C)] = '―'; chars[FFXIIIEncodingMap.ValueToIndex(0x815E)] = '/'; chars[FFXIIIEncodingMap.ValueToIndex(0x8160)] = '〜'; chars[FFXIIIEncodingMap.ValueToIndex(0x8163)] = '…'; chars[FFXIIIEncodingMap.ValueToIndex(0x8169)] = '('; chars[FFXIIIEncodingMap.ValueToIndex(0x816A)] = ')'; chars[FFXIIIEncodingMap.ValueToIndex(0x8173)] = '《'; chars[FFXIIIEncodingMap.ValueToIndex(0x8174)] = '》'; chars[FFXIIIEncodingMap.ValueToIndex(0x8175)] = '「'; chars[FFXIIIEncodingMap.ValueToIndex(0x8176)] = '」'; chars[FFXIIIEncodingMap.ValueToIndex(0x8179)] = '【'; chars[FFXIIIEncodingMap.ValueToIndex(0x817A)] = '】'; chars[FFXIIIEncodingMap.ValueToIndex(0x817B)] = '+'; chars[FFXIIIEncodingMap.ValueToIndex(0x817C)] = '-'; chars[FFXIIIEncodingMap.ValueToIndex(0x817E)] = '✕'; chars[FFXIIIEncodingMap.ValueToIndex(0x8181)] = '='; chars[FFXIIIEncodingMap.ValueToIndex(0x8183)] = '<'; chars[FFXIIIEncodingMap.ValueToIndex(0x8184)] = '>'; chars[FFXIIIEncodingMap.ValueToIndex(0x8187)] = '∞'; chars[FFXIIIEncodingMap.ValueToIndex(0x8193)] = '%'; chars[FFXIIIEncodingMap.ValueToIndex(0x8195)] = '&'; chars[FFXIIIEncodingMap.ValueToIndex(0x819A)] = '★'; chars[FFXIIIEncodingMap.ValueToIndex(0x819B)] = '◯'; chars[FFXIIIEncodingMap.ValueToIndex(0x81A0)] = '⬜'; chars[FFXIIIEncodingMap.ValueToIndex(0x81A2)] = '△'; chars[FFXIIIEncodingMap.ValueToIndex(0x81A6)] = '⁜'; chars[FFXIIIEncodingMap.ValueToIndex(0x81A8)] = '→'; chars[FFXIIIEncodingMap.ValueToIndex(0x81A9)] = '←'; chars[FFXIIIEncodingMap.ValueToIndex(0x81AA)] = '↑'; chars[FFXIIIEncodingMap.ValueToIndex(0x81AB)] = '↓'; chars[FFXIIIEncodingMap.ValueToIndex(0x81F4)] = '♬'; }