예제 #1
0
        public Game()
        {
            graphics = new GraphicsDeviceManager(this);

            // Create Psynergy Engine
            m_PsynergyEngine = new PsynergyEngine(this, graphics);
        }
예제 #2
0
        public Game()
        {
            // Create Psynergy Engine
            m_PsynergyEngine = new PsynergyEngine(this);

            // Put this here for now
            new TileMapManager();
        }
예제 #3
0
 public Game()
 {
     // Initialise the psynergy engine
     m_PsynergyEngine = new PsynergyEngine(this);
 }