public override void SetFXAAProperties(FXAAProperties properties) { Console.WriteLine("[WARNING] - FXAA IS NOT SUPPORTED ON THE SPRITE RENDERER!"); }
public void SetFXAAProperties(FXAAProperties properties) { RenderManager.Instance.SetFXAAProperties(properties); }
public override void SetFXAAProperties(FXAAProperties properties) { m_FXAAProcessor.SetProperties(properties); }
public virtual void SetFXAAProperties(FXAAProperties properties) { Console.WriteLine("[WARNING] - FXAA IS NOT SUPPORTED ON THE BASE RENDERER!"); }