static void Main(string[] args) { Subject realSub = new RealSubject(); Subject proxy = new Proxy(realSub); proxy.request(); IGamePlayer player = new GamePlayer("张三"); //然后再定义一个代练者 IGamePlayer constraintProxy = player.getProxy(); //开始打游戏,记下时间戳 Console.WriteLine("开始时间是:" + DateTime.Now); constraintProxy.login("zhangSan", "password"); //开始杀怪 constraintProxy.killBoss(); //升级 constraintProxy.upgrade(); //记录结束游戏时间 Console.WriteLine("结束时间是:" + DateTime.Now); DynamicProxy proxy1 = new DynamicProxy(typeof(DynamicGamePlayer), new DynamicGamePlayer("张三")); DynamicGamePlayer plane = (DynamicGamePlayer)proxy1.GetTransparentProxy(); plane.login("zhangSan", "password"); plane.killBoss(); plane.upgrade(); Console.ReadLine(); }