// Token: 0x0600000B RID: 11 RVA: 0x0000278C File Offset: 0x0000098C internal static bool NearThingEffects(Thing thing, Pawn pawn) { var def = thing.def; if (ProximityGet.GetProxRoomOnly(def)) { // Func def changed, this used to be GetRoom var room = thing.Position.GetRoomOrAdjacent(thing.Map); var room2 = pawn?.Position.GetRoomOrAdjacent(thing.Map); if (room != null && room2 != null && room != room2) { return(false); } } if (pawn != null && pawn.IsColonist && !ProximityGet.GetProxColonist(def)) { return(false); } if (pawn != null && pawn.Drafted && !ProximityGet.GetProxDrafted(def)) { return(false); } if (!ProximityGet.GetProxComposMentis(def)) { return(pawn != null && (!pawn.RaceProps.IsMechanoid || ProximityGet.GetProxMechanoid(def)) && (pawn.RaceProps.FleshType.defName != "Insectoid" || ProximityGet.GetProxInsectoid(def)) && (!pawn.AnimalOrWildMan() || ProximityGet.GetProxAnimal(def)) && (!pawn.IsPrisoner || ProximityGet.GetProxPrisoner(def)) && (pawn.Faction == thing.Faction || GetEffectsOutsider(thing, pawn)) && (ProximityGet.GetProxEquipped(def) == null || GetPawnHasEquipment(thing, pawn))); } if (pawn != null && (pawn.Downed || pawn.InMentalState || pawn.IsBurning() || HealthAIUtility.ShouldSeekMedicalRest(pawn))) { return(false); } if (!pawn.Awake()) { return(false); } return(pawn != null && (!pawn.RaceProps.IsMechanoid || ProximityGet.GetProxMechanoid(def)) && (pawn.RaceProps.FleshType.defName != "Insectoid" || ProximityGet.GetProxInsectoid(def)) && (!pawn.AnimalOrWildMan() || ProximityGet.GetProxAnimal(def)) && (!pawn.IsPrisoner || ProximityGet.GetProxPrisoner(def)) && (pawn.Faction == thing.Faction || GetEffectsOutsider(thing, pawn)) && (ProximityGet.GetProxEquipped(def) == null || GetPawnHasEquipment(thing, pawn))); }