//**************************************** internal void BindSelection(WinBoundListControl sourceList, string sourcePath, IGuiConverter converter) { _SelectedConverter = converter; _SelectedMonitor = new WinMonitor(sourcePath); _SelectedMonitor.ValueChanged += OnValueChanged; if (sourceList != null) { _SelectedMonitor.Target = sourceList; } }
internal void BindVisible(WinBoundListControl sourceList, string sourcePath, IGuiConverter converter) { _VisibleConverter = converter; _VisibleMonitor = new WinMonitor(sourcePath); _VisibleMonitor.ValueChanged += OnVisibleChanged; if (sourceList != null) { _VisibleMonitor.Target = sourceList; } }