internal ServerP2PGroupManager(ProudServerPipe filter) { _filter = filter; }
public ServerP2PGroup(ProudServerPipe filter, uint hostId) { _filter = filter; HostId = hostId; }
public UdpServerSocket(ProudServerPipe pipe) { _pipe = pipe; _socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); _socket.Bind(pipe.Config.UdpListener); }