/// <summary> /// Entry routine for our programm /// </summary> /// <param name="args">Parameters passed from console as string array</param> static void Main(string[] args) { GameEngine _game = new GameEngine(); _game.Init("Prototype Framework"); while (_game.isRunning) { _game.Update(); _game.Draw(); } _game.Cleanup(); }
/// <summary> /// Initialize the game state and assing the game, which handles it. /// </summary> /// <param name="game">Parent game</param> public virtual void Init(GameEngine game) { _game = game; BindEvents(); }