public Display ( string info, string buttonInfo, UnityEngine.Events.UnityAction buttonClbk ) : void | ||
info | string | |
buttonInfo | string | |
buttonClbk | UnityEngine.Events.UnityAction | |
리턴 | void |
public void ShowInfoPopup(string info) { if (infoPanel != null) { infoPanel.Display(info, "Cancel", null); } }
public void DisplayIsConnecting() { var _this = this; infoPanel.Display("Connecting...", "Cancel", () => { _this.backDelegate(); }); backButton.gameObject.SetActive(false); }
public void DisplayIsConnecting() { var _this = this; infoPanel.Display("CONNECTING...", "Cancel", () => { this.cancelClbk(); }); //infoPanel.Display("Connecting...", "Cancel", () => { _this.backDelegate(); }); }
public void DisplayIsConnecting() { var _this = this; infoPanel.Display("Connecting...", "Cancel", () => { _this.backDelegate(); }); }
public void DisplayIsConnecting() { var _this = this; infoPanel.Display("Connecting...", "Cancel", () => { _this.backDelegate(); }); if (currentModal != null) { currentModal.SetActive(false); } currentModal = infoPanel.gameObject; }
void Start() { if (PlayerPrefs.GetInt("kicked") == 1) { PlayerPrefs.SetInt("kicked", 0); infoPanel.Display("Race already started", "close", null); } if (PlayerPrefs.GetInt("serverDisconnect") == 1) { PlayerPrefs.SetInt("serverDisconnect", 0); infoPanel.Display("The Server was Disconnected", "close", null); } }
protected virtual void OnDisconnect(UnityEngine.Networking.NetworkConnection conn) { if (lobbyManager != null) { LobbyManager.s_Singleton.ShowDefaultPanel(); infoPanel.Display("Disconnected from server", "Cancel", null); lobbyManager.Disconnect(); } }
public void OnClickLogin() { bool not_ready = string.IsNullOrEmpty(addressInput.text) || string.IsNullOrEmpty(portInput.text) || string.IsNullOrEmpty(userIdInput.text); if (not_ready) { infoPanel.infoText.fontSize = 30; infoPanel.Display("Please fill in the required fields.", "close", null); return; } lobbyManager.networkAddress = addressInput.text; PlayerPrefs.SetString("server_ip", addressInput.text); PlayerPrefs.SetString("server_port", portInput.text); PlayerPrefs.SetString("user_id", userIdInput.text); ushort port = ushort.Parse(portInput.text); PongManager.instance.StartClient(addressInput.text, port, userIdInput.text); lobbyManager.SetServerInfo("Connecting...", addressInput.text); }
public void KickedMessageHandler(NetworkMessage netMsg) { infoPanel.Display("Kicked by Server", "Close", null); netMsg.conn.Disconnect(); }
public void DisplayIsConnecting() { var _this = this; infoPanel.Display("正在连接...", "取消", () => { _this.backDelegate(); }); }
public void DisplayIsConnecting() { var _this = this; infoPanel.Display("Connection...", "Annuler", () => { _this.backDelegate(); }); }