/// <summary> /// The draw single container. /// </summary> /// <param name="context"> /// The context. /// </param> /// <param name="layout"> /// The layout. /// </param> /// <param name="singleContainer"> /// The single container. /// </param> public void DrawSingleContainer(IRenderContext context, Rectangle layout, SingleContainer singleContainer) { this.DrawSunken(context, layout); }
/// <summary> /// The finish layout. /// </summary> /// <param name="editorContainer"> /// The editor container. /// </param> /// <param name="assetManager"> /// The asset manager. /// </param> public virtual void FinishLayout(SingleContainer editorContainer, IAssetManager assetManager) { }
/// <summary> /// The build layout. /// </summary> /// <param name="editorContainer"> /// The editor container. /// </param> /// <param name="assetManager"> /// The asset manager. /// </param> public abstract void BuildLayout(SingleContainer editorContainer, IAssetManager assetManager);
public void DrawSingleContainer(IRenderContext context, Rectangle layout, SingleContainer singleContainer) { }
public IContainer Process(XmlNode node, Action <UserInterfaceBehaviourEvent, object> eventCallback, out Action <XmlNode, IContainer> processChild) { IContainer container; switch (node?.Attributes?["type"]?.Value) { case "horizontal": var horizontalContainer = new HorizontalContainer(); processChild = (childNode, childContainer) => { horizontalContainer.AddChild(childContainer, childNode?.Attributes?["width"]?.Value ?? "*"); }; container = horizontalContainer; break; case "vertical": var verticalContainer = new VerticalContainer(); processChild = (childNode, childContainer) => { verticalContainer.AddChild(childContainer, childNode?.Attributes?["height"]?.Value ?? "*"); }; container = verticalContainer; break; case "single": var singleContainer = new SingleContainer(); processChild = (childNode, childContainer) => { singleContainer.SetChild(childContainer); }; container = singleContainer; break; case "scrollable": var scrollableContainer = new ScrollableContainer(); processChild = (childNode, childContainer) => { scrollableContainer.SetChild(childContainer); }; container = scrollableContainer; break; case "relative": var relativeContainer = new RelativeContainer(); processChild = (childNode, childContainer) => { relativeContainer.AddChild(childContainer, new Rectangle( GetAttribute(childNode, "x"), GetAttribute(childNode, "y"), GetAttribute(childNode, "width"), GetAttribute(childNode, "height"))); }; container = relativeContainer; break; case "adjusted": var adjustedContainer = new AdjustedContainer(new Point( GetAttribute(node, "anchorX"), GetAttribute(node, "anchorY"))); processChild = (childNode, childContainer) => { adjustedContainer.AddChild(childContainer, new Rectangle( GetAttribute(childNode, "x"), GetAttribute(childNode, "y"), GetAttribute(childNode, "width"), GetAttribute(childNode, "height"))); }; container = adjustedContainer; break; case "empty": container = new EmptyContainer(); processChild = (childNode, childContainer) => { }; break; default: processChild = (childNode, childContainer) => { }; return(null); } return(container); }