public PrismGeolocalizedInformation(uint subAreaId, uint allianceId, short worldX, short worldY, int mapId, PrismInformation prism) : base(subAreaId, allianceId) { this.worldX = worldX; this.worldY = worldY; this.mapId = mapId; this.prism = prism; }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); this.worldX = reader.ReadShort(); this.worldY = reader.ReadShort(); this.mapId = reader.ReadInt(); this.prism = ProtocolTypeManager.GetInstance <PrismInformation>(reader.ReadUShort()); this.prism.Deserialize(reader); }
public GameRolePlayPrismInformations(double contextualId, EntityLook look, EntityDispositionInformations disposition, PrismInformation prism) : base(contextualId, look, disposition) { this.prism = prism; }