public override void Deserialize(IDataReader reader) { base.Deserialize(reader); this.humanoidInfo = ProtocolTypeManager.GetInstance <HumanInformations>(reader.ReadUShort()); this.humanoidInfo.Deserialize(reader); this.accountId = reader.ReadInt(); }
public GameRolePlayMutantInformations(double contextualId, EntityLook look, EntityDispositionInformations disposition, string name, HumanInformations humanoidInfo, int accountId, uint monsterId, sbyte powerLevel) : base(contextualId, look, disposition, name, humanoidInfo, accountId) { this.monsterId = monsterId; this.powerLevel = powerLevel; }
public GameRolePlayCharacterInformations(double contextualId, EntityLook look, EntityDispositionInformations disposition, string name, HumanInformations humanoidInfo, int accountId, ActorAlignmentInformations alignmentInfos) : base(contextualId, look, disposition, name, humanoidInfo, accountId) { this.alignmentInfos = alignmentInfos; }
public GameRolePlayHumanoidInformations(double contextualId, EntityLook look, EntityDispositionInformations disposition, string name, HumanInformations humanoidInfo, int accountId) : base(contextualId, look, disposition, name) { this.humanoidInfo = humanoidInfo; this.accountId = accountId; }