public static void CALL_BATTLE_ACMD_ENTER_BATTLE(this INetTransmitter transmitter, _DTO_enter_battle dto) { transmitter.Send(new _PACKET_BATTLE_ACMD_ENTER_BATTLE(dto)); }
public static _PACKET_BATTLE_ACMD_ENTER_BATTLE PACKET_BATTLE_ACMD_ENTER_BATTLE(_DTO_enter_battle dto) { return(new _PACKET_BATTLE_ACMD_ENTER_BATTLE(dto)); }
public _PACKET_BATTLE_ACMD_ENTER_BATTLE(int frameRate, int framesPerKeyFrame, string mapId, _DTO_player_info[] players, int rndSeed, string uid) : base(104, 32000) { this.dto = new _DTO_enter_battle(frameRate, framesPerKeyFrame, mapId, players, rndSeed, uid); }
protected override void InternalDeserialize(StreamBuffer buffer) { base.InternalDeserialize(buffer); this.dto = new _DTO_enter_battle(); this.dto.Deserialize(buffer); }
public _PACKET_BATTLE_ACMD_ENTER_BATTLE(_DTO_enter_battle dto) : base(104, 32000) { this.dto = dto; }