public void SetProperties(Options runtimeOptions, Executable executable, DebugProperties debugProps = null, ProtoCore.Runtime.Context context = null, Executable exprInterpreterExe = null) { this.Context = context; this.DSExecutable = executable; this.Options = runtimeOptions; this.DebugProps = debugProps; this.ExprInterpreterExe = exprInterpreterExe; }
private void ResetAll(Options options) { Heap = new Heap(); //Rmem = new RuntimeMemory(Heap); Configurations = new Dictionary <string, object>(); DllTypesToLoad = new List <System.Type>(); Options = options; Compilers = new Dictionary <Language, Compiler>(); ClassIndex = Constants.kInvalidIndex; FunctionTable = new FunctionTable(); watchFunctionScope = Constants.kInvalidIndex; watchSymbolList = new List <SymbolNode>(); watchBaseOffset = 0; GlobOffset = 0; GlobHeapOffset = 0; BaseOffset = 0; GraphNodeUID = 0; CodeBlockIndex = 0; RuntimeTableIndex = 0; CodeBlockList = new List <CodeBlock>(); CompleteCodeBlockList = new List <CodeBlock>(); CallsiteGuidMap = new Dictionary <Guid, int>(); AssocNode = null; // TODO Jun/Luke type system refactoring // Initialize the globalClass table and type system ClassTable = new ClassTable(); TypeSystem = new TypeSystem(); TypeSystem.SetClassTable(ClassTable); ProcNode = null; ProcTable = new ProcedureTable(Constants.kGlobalScope); // Initialize internal attributes internalAttributes = new InternalAttributes(ClassTable); //Initialize the function pointer table FunctionPointerTable = new FunctionPointerTable(); //Initialize the dynamic string table and dynamic function table DynamicVariableTable = new DynamicVariableTable(); DynamicFunctionTable = new DynamicFunctionTable(); watchStartPC = Constants.kInvalidIndex; deltaCompileStartPC = Constants.kInvalidIndex; BuildStatus = new BuildStatus(this, null, Options.BuildOptErrorAsWarning); SSAExpressionUID = 0; SSASubscript = 0; SSASubscript_GUID = Guid.NewGuid(); SSAExprUID = 0; ExpressionUID = 0; ExprInterpreterExe = null; Options.RunMode = InterpreterMode.Normal; assocCodegen = null; // Default execution log is Console.Out. ExecutionLog = Console.Out; DebuggerProperties = new DebugProperties(); ParsingMode = ParseMode.Normal; IsParsingPreloadedAssembly = false; IsParsingCodeBlockNode = false; ImportHandler = null; deltaCompileStartPC = 0; builtInsLoaded = false; ForLoopBlockIndex = Constants.kInvalidIndex; GraphNodeCallList = new List <GraphNode>(); InlineConditionalBodyGraphNodes = new Stack <List <GraphNode> >(); newEntryPoint = Constants.kInvalidIndex; }
private void ResetAll(Options options) { Heap = new Heap(); //Rmem = new RuntimeMemory(Heap); Configurations = new Dictionary <string, object>(); ResetRuntimeCore(); Validity.AssertExpiry(); Options = options; Compilers = new Dictionary <Language, Compiler>(); ClassIndex = Constants.kInvalidIndex; FunctionTable = new FunctionTable(); Langverify = new LangVerify(); watchFunctionScope = Constants.kInvalidIndex; watchSymbolList = new List <SymbolNode>(); watchBaseOffset = 0; GlobOffset = 0; GlobHeapOffset = 0; BaseOffset = 0; GraphNodeUID = 0; CodeBlockIndex = 0; RuntimeTableIndex = 0; CodeBlockList = new List <CodeBlock>(); CompleteCodeBlockList = new List <CodeBlock>(); DSExecutable = new Executable(); AssocNode = null; // TODO Jun/Luke type system refactoring // Initialize the globalClass table and type system ClassTable = new ClassTable(); TypeSystem = new TypeSystem(); TypeSystem.SetClassTable(ClassTable); ProcNode = null; ProcTable = new ProcedureTable(Constants.kGlobalScope); //Initialize the function pointer table FunctionPointerTable = new FunctionPointerTable(); //Initialize the dynamic string table and dynamic function table DynamicVariableTable = new DynamicVariableTable(); DynamicFunctionTable = new DynamicFunctionTable(); startPC = Constants.kInvalidIndex; deltaCompileStartPC = Constants.kInvalidIndex; if (options.SuppressBuildOutput) { // don't log any of the build related messages // just accumulate them in relevant containers with // BuildStatus object // BuildStatus = new BuildStatus(this, false, false, false); } else { BuildStatus = new BuildStatus(this, Options.BuildOptWarningAsError, null, Options.BuildOptErrorAsWarning); } SSASubscript = 0; SSASubscript_GUID = Guid.NewGuid(); ExpressionUID = 0; ModifierBlockUID = 0; ModifierStateSubscript = 0; ExprInterpreterExe = null; Options.RunMode = InterpreterMode.kNormal; assocCodegen = null; // Default execution log is Console.Out. ExecutionLog = Console.Out; DebuggerProperties = new DebugProperties(); ParsingMode = ParseMode.Normal; IsParsingPreloadedAssembly = false; IsParsingCodeBlockNode = false; ImportHandler = null; deltaCompileStartPC = 0; builtInsLoaded = false; ForLoopBlockIndex = Constants.kInvalidIndex; GraphNodeCallList = new List <GraphNode>(); newEntryPoint = Constants.kInvalidIndex; }
private void ResetAll(Options options) { Heap = new Heap(); //Rmem = new RuntimeMemory(Heap); Configurations = new Dictionary<string, object>(); DllTypesToLoad = new List<System.Type>(); Options = options; Compilers = new Dictionary<Language, Compiler>(); ClassIndex = Constants.kInvalidIndex; FunctionTable = new FunctionTable(); watchFunctionScope = Constants.kInvalidIndex; watchSymbolList = new List<SymbolNode>(); watchBaseOffset = 0; GlobOffset = 0; GlobHeapOffset = 0; BaseOffset = 0; GraphNodeUID = 0; CodeBlockIndex = 0; RuntimeTableIndex = 0; CodeBlockList = new List<CodeBlock>(); CompleteCodeBlockList = new List<CodeBlock>(); CallsiteGuidMap = new Dictionary<Guid, int>(); AssocNode = null; // TODO Jun/Luke type system refactoring // Initialize the globalClass table and type system ClassTable = new ClassTable(); TypeSystem = new TypeSystem(); TypeSystem.SetClassTable(ClassTable); ProcNode = null; ProcTable = new ProcedureTable(Constants.kGlobalScope); // Initialize internal attributes internalAttributes = new InternalAttributes(ClassTable); //Initialize the function pointer table FunctionPointerTable = new FunctionPointerTable(); //Initialize the dynamic string table and dynamic function table DynamicVariableTable = new DynamicVariableTable(); DynamicFunctionTable = new DynamicFunctionTable(); watchStartPC = Constants.kInvalidIndex; deltaCompileStartPC = Constants.kInvalidIndex; BuildStatus = new BuildStatus(this, Options.BuildOptWarningAsError, null, Options.BuildOptErrorAsWarning); SSAExpressionUID = 0; SSASubscript = 0; SSASubscript_GUID = Guid.NewGuid(); SSAExprUID = 0; ExpressionUID = 0; ModifierBlockUID = 0; ModifierStateSubscript = 0; ExprInterpreterExe = null; Options.RunMode = InterpreterMode.Normal; assocCodegen = null; // Default execution log is Console.Out. ExecutionLog = Console.Out; DebuggerProperties = new DebugProperties(); ParsingMode = ParseMode.Normal; IsParsingPreloadedAssembly = false; IsParsingCodeBlockNode = false; ImportHandler = null; deltaCompileStartPC = 0; builtInsLoaded = false; ForLoopBlockIndex = Constants.kInvalidIndex; GraphNodeCallList = new List<GraphNode>(); InlineConditionalBodyGraphNodes = new Stack<List<GraphNode>>(); newEntryPoint = Constants.kInvalidIndex; }
private void ResetAll(Options options) { ProtoCore.Utils.Validity.AssertExpiry(); Options = options; Executives = new Dictionary<ProtoCore.Language, ProtoCore.Executive>(); FunctionTable = new Lang.FunctionTable(); ClassIndex = ProtoCore.DSASM.Constants.kInvalidIndex; Heap = new DSASM.Heap(); Rmem = new ProtoCore.Runtime.RuntimeMemory(Heap); watchClassScope = ProtoCore.DSASM.Constants.kInvalidIndex; watchFunctionScope = ProtoCore.DSASM.Constants.kInvalidIndex; watchBaseOffset = 0; watchStack = new List<StackValue>(); watchSymbolList = new List<SymbolNode>(); watchFramePointer = ProtoCore.DSASM.Constants.kInvalidIndex; ID = FIRST_CORE_ID; //recurtion recursivePoint = new List<FunctionCounter>(); funcCounterTable = new List<FunctionCounter>(); calledInFunction = false; GlobOffset = 0; GlobHeapOffset = 0; BaseOffset = 0; GraphNodeUID = 0; RunningBlock = 0; CodeBlockIndex = 0; RuntimeTableIndex = 0; CodeBlockList = new List<DSASM.CodeBlock>(); CompleteCodeBlockList = new List<DSASM.CodeBlock>(); DSExecutable = new ProtoCore.DSASM.Executable(); AssocNode = null; // TODO Jun/Luke type system refactoring // Initialize the globalClass table and type system ClassTable = new DSASM.ClassTable(); TypeSystem = new TypeSystem(); TypeSystem.SetClassTable(ClassTable); ProcNode = null; ProcTable = new DSASM.ProcedureTable(ProtoCore.DSASM.Constants.kGlobalScope); //Initialize the function pointer table FunctionPointerTable = new DSASM.FunctionPointerTable(); //Initialize the dynamic string table and dynamic function table DynamicVariableTable = new DSASM.DynamicVariableTable(); DynamicFunctionTable = new DSASM.DynamicFunctionTable(); replicationGuides = new List<List<ProtoCore.ReplicationGuide>>(); ExceptionHandlingManager = new ExceptionHandlingManager(); startPC = ProtoCore.DSASM.Constants.kInvalidIndex; deltaCompileStartPC = ProtoCore.DSASM.Constants.kInvalidIndex; if (options.SuppressBuildOutput) { // don't log any of the build related messages // just accumulate them in relevant containers with // BuildStatus object // BuildStatus = new BuildStatus(this, false, false, false); } else { BuildStatus = new BuildStatus(this, Options.BuildOptWarningAsError, null, Options.BuildOptErrorAsWarning); } RuntimeStatus = new RuntimeStatus(this); SSASubscript = 0; SSASubscript_GUID = System.Guid.NewGuid(); ExpressionUID = 0; ModifierBlockUID = 0; ModifierStateSubscript = 0; ExprInterpreterExe = null; ExecMode = ProtoCore.DSASM.InterpreterMode.kNormal; assocCodegen = null; FunctionCallDepth = 0; // Default execution log is Console.Out. this.ExecutionLog = Console.Out; ExecutionState = (int)ExecutionStateEventArgs.State.kInvalid; //not yet started DebugProps = new DebugProperties(); //stackNodeExecutedSameTimes = new Stack<List<AssociativeGraph.GraphNode>>(); //stackExecutingGraphNodes = new Stack<AssociativeGraph.GraphNode>(); InterpreterProps = new Stack<InterpreterProperties>(); stackActiveExceptionRegistration = new Stack<ExceptionRegistration>(); ExecutiveProvider = new ExecutiveProvider(); Configurations = new Dictionary<string, object>(); ContinuationStruct = new Lang.ContinuationStructure(); ParsingMode = ProtoCore.ParseMode.Normal; IsParsingPreloadedAssembly = false; IsParsingCodeBlockNode = false; ImportHandler = null; deltaCompileStartPC = 0; builtInsLoaded = false; FFIPropertyChangedMonitor = new FFIPropertyChangedMonitor(this); csExecutionState = null; EnableCallsiteExecutionState = false; // TODO: Remove check once fully implemeted if (EnableCallsiteExecutionState) { csExecutionState = CallsiteExecutionState.LoadState(); } else { csExecutionState = new CallsiteExecutionState(); } CallsiteCache = new Dictionary<int, CallSite>(); CachedSSANodes = new List<AssociativeNode>(); CallSiteToNodeMap = new Dictionary<Guid, Guid>(); ASTToCallSiteMap = new Dictionary<int, CallSite>(); ForLoopBlockIndex = ProtoCore.DSASM.Constants.kInvalidIndex; GraphNodeCallList = new List<GraphNode>(); newEntryPoint = ProtoCore.DSASM.Constants.kInvalidIndex; }
// Comment Jun: // The core is reused on delta execution // These are properties that need to be reset on subsequent executions // All properties require reset except for the runtime memory public void ResetForDeltaExecution() { ClassIndex = ProtoCore.DSASM.Constants.kInvalidIndex; watchClassScope = ProtoCore.DSASM.Constants.kInvalidIndex; watchFunctionScope = ProtoCore.DSASM.Constants.kInvalidIndex; watchBaseOffset = 0; watchStack = new List<StackValue>(); watchSymbolList = new List<SymbolNode>(); watchFramePointer = ProtoCore.DSASM.Constants.kInvalidIndex; ID = FIRST_CORE_ID; //recurtion recursivePoint = new List<FunctionCounter>(); funcCounterTable = new List<FunctionCounter>(); calledInFunction = false; //GlobOffset = 0; GlobHeapOffset = 0; BaseOffset = 0; GraphNodeUID = 0; RunningBlock = 0; //CodeBlockList = new List<DSASM.CodeBlock>(); CompleteCodeBlockList = new List<DSASM.CodeBlock>(); DSExecutable = new ProtoCore.DSASM.Executable(); AssocNode = null; // // // Comment Jun: Delta execution should not reset the class tables as they are preserved // // FunctionTable = new Lang.FunctionTable(); // ClassTable = new DSASM.ClassTable(); // TypeSystem = new TypeSystem(); // TypeSystem.SetClassTable(ClassTable); // ProcNode = null; // ProcTable = new DSASM.ProcedureTable(ProtoCore.DSASM.Constants.kGlobalScope); // // CodeBlockList = new List<DSASM.CodeBlock>(); // // // CodeBlockIndex = 0; // RuntimeTableIndex = 0; // // Comment Jun: // Disable SSA for the previous graphcompiler as it clashes with the way code recompilation behaves // SSA is enabled for the new graph strategy of delta compilation and execution Options.GenerateSSA = false; //Initialize the function pointer table FunctionPointerTable = new DSASM.FunctionPointerTable(); //Initialize the dynamic string table and dynamic function table DynamicVariableTable = new DSASM.DynamicVariableTable(); DynamicFunctionTable = new DSASM.DynamicFunctionTable(); replicationGuides = new List<List<ProtoCore.ReplicationGuide>>(); ExceptionHandlingManager = new ExceptionHandlingManager(); startPC = ProtoCore.DSASM.Constants.kInvalidIndex; if (Options.SuppressBuildOutput) { // don't log any of the build related messages // just accumulate them in relevant containers with // BuildStatus object // BuildStatus = new BuildStatus(this, false, false, false); } else { BuildStatus = new BuildStatus(this, Options.BuildOptWarningAsError, null, Options.BuildOptErrorAsWarning); } RuntimeStatus = new RuntimeStatus(this); //SSASubscript = 0; ExpressionUID = 0; ModifierBlockUID = 0; ModifierStateSubscript = 0; ExprInterpreterExe = null; ExecMode = ProtoCore.DSASM.InterpreterMode.kNormal; assocCodegen = null; FunctionCallDepth = 0; // Default execution log is Console.Out. this.ExecutionLog = Console.Out; ExecutionState = (int)ExecutionStateEventArgs.State.kInvalid; //not yet started DebugProps = new DebugProperties(); InterpreterProps = new Stack<InterpreterProperties>(); stackActiveExceptionRegistration = new Stack<ExceptionRegistration>(); ExecutiveProvider = new ExecutiveProvider(); ParsingMode = ProtoCore.ParseMode.Normal; // Reset PC dictionary containing PC to line/col map if (codeToLocation != null) codeToLocation.Clear(); if (LocationErrorMap != null) LocationErrorMap.Clear(); if (AstNodeList != null) AstNodeList.Clear(); ResetDeltaCompile(); DeltaCodeBlockIndex = 0; ForLoopBlockIndex = ProtoCore.DSASM.Constants.kInvalidIndex; }
private void ResetAll(Options options) { ProtoCore.Utils.Validity.AssertExpiry(); Options = options; Executives = new Dictionary<ProtoCore.Language, ProtoCore.Executive>(); FunctionTable = new Lang.FunctionTable(); ClassIndex = ProtoCore.DSASM.Constants.kInvalidIndex; Heap = new DSASM.Heap(); Rmem = new ProtoCore.Runtime.RuntimeMemory(Heap); watchClassScope = ProtoCore.DSASM.Constants.kInvalidIndex; watchFunctionScope = ProtoCore.DSASM.Constants.kInvalidIndex; watchBaseOffset = 0; watchStack = new List<StackValue>(); watchSymbolList = new List<SymbolNode>(); watchFramePointer = ProtoCore.DSASM.Constants.kInvalidIndex; ID = FIRST_CORE_ID; //recurtion recursivePoint = new List<FunctionCounter>(); funcCounterTable = new List<FunctionCounter>(); calledInFunction = false; GlobOffset = 0; GlobHeapOffset = 0; BaseOffset = 0; GraphNodeUID = 0; RunningBlock = 0; CodeBlockIndex = 0; RuntimeTableIndex = 0; CodeBlockList = new List<DSASM.CodeBlock>(); CompleteCodeBlockList = new List<DSASM.CodeBlock>(); DSExecutable = new ProtoCore.DSASM.Executable(); AssocNode = null; // TODO Jun/Luke type system refactoring // Initialize the globalClass table and type system ClassTable = new DSASM.ClassTable(); TypeSystem = new TypeSystem(); TypeSystem.SetClassTable(ClassTable); ProcNode = null; ProcTable = new DSASM.ProcedureTable(ProtoCore.DSASM.Constants.kGlobalScope); //Initialize the function pointer table FunctionPointerTable = new DSASM.FunctionPointerTable(); //Initialize the dynamic string table and dynamic function table DynamicVariableTable = new DSASM.DynamicVariableTable(); DynamicFunctionTable = new DSASM.DynamicFunctionTable(); replicationGuides = new List<List<int>>(); ExceptionHandlingManager = new ExceptionHandlingManager(); startPC = ProtoCore.DSASM.Constants.kInvalidIndex; deltaCompileStartPC = ProtoCore.DSASM.Constants.kInvalidIndex; RuntimeStatus = new RuntimeStatus(this); SSASubscript = 0; ExpressionUID = 0; ModifierBlockUID = 0; ModifierStateSubscript = 0; ExprInterpreterExe = null; ExecMode = ProtoCore.DSASM.InterpreterMode.kNormal; assocCodegen = null; FunctionCallDepth = 0; // Default execution log is Console.Out. this.ExecutionLog = Console.Out; ExecutionState = (int)ExecutionStateEventArgs.State.kInvalid; //not yet started DebugProps = new DebugProperties(); //stackNodeExecutedSameTimes = new Stack<List<AssociativeGraph.GraphNode>>(); //stackExecutingGraphNodes = new Stack<AssociativeGraph.GraphNode>(); InterpreterProps = new Stack<InterpreterProperties>(); stackActiveExceptionRegistration = new Stack<ExceptionRegistration>(); ExecutiveProvider = new ExecutiveProvider(); Configurations = new Dictionary<string, object>(); ContinuationStruct = new Lang.ContinuationStructure(); ParsingMode = ProtoCore.ParseMode.Normal; IsParsingPreloadedAssembly = false; IsParsingCodeBlockNode = false; ImportHandler = null; deltaCompileStartPC = 0; builtInsLoaded = false; FFIPropertyChangedMonitor = new FFIPropertyChangedMonitor(this); }
// Comment Jun: // The core is reused on delta execution // These are properties that need to be reset on subsequent executions // All properties require reset except for the runtime memory public void ResetForDeltaExecution() { ClassIndex = ProtoCore.DSASM.Constants.kInvalidIndex; watchClassScope = ProtoCore.DSASM.Constants.kInvalidIndex; watchFunctionScope = ProtoCore.DSASM.Constants.kInvalidIndex; watchBaseOffset = 0; watchStack = new List<StackValue>(); watchSymbolList = new List<SymbolNode>(); watchFramePointer = ProtoCore.DSASM.Constants.kInvalidIndex; ID = FIRST_CORE_ID; //recurtion recursivePoint = new List<FunctionCounter>(); funcCounterTable = new List<FunctionCounter>(); calledInFunction = false; //GlobOffset = 0; GlobHeapOffset = 0; BaseOffset = 0; GraphNodeUID = 0; RunningBlock = 0; //CodeBlockList = new List<DSASM.CodeBlock>(); CompleteCodeBlockList = new List<DSASM.CodeBlock>(); DSExecutable = new ProtoCore.DSASM.Executable(); AssocNode = null; //Initialize the function pointer table FunctionPointerTable = new DSASM.FunctionPointerTable(); //Initialize the dynamic string table and dynamic function table DynamicVariableTable = new DSASM.DynamicVariableTable(); DynamicFunctionTable = new DSASM.DynamicFunctionTable(); replicationGuides = new List<List<int>>(); ExceptionHandlingManager = new ExceptionHandlingManager(); startPC = ProtoCore.DSASM.Constants.kInvalidIndex; RuntimeStatus = new RuntimeStatus(this); SSASubscript = 0; ExpressionUID = 0; ModifierBlockUID = 0; ModifierStateSubscript = 0; ExprInterpreterExe = null; ExecMode = ProtoCore.DSASM.InterpreterMode.kNormal; assocCodegen = null; FunctionCallDepth = 0; // Default execution log is Console.Out. this.ExecutionLog = Console.Out; ExecutionState = (int)ExecutionStateEventArgs.State.kInvalid; //not yet started DebugProps = new DebugProperties(); InterpreterProps = new Stack<InterpreterProperties>(); stackActiveExceptionRegistration = new Stack<ExceptionRegistration>(); ExecutiveProvider = new ExecutiveProvider(); ParsingMode = ProtoCore.ParseMode.Normal; // Reset PC dictionary containing PC to line/col map if (codeToLocation != null) codeToLocation.Clear(); if (LocationErrorMap != null) LocationErrorMap.Clear(); if (AstNodeList != null) AstNodeList.Clear(); ResetDeltaCompile(); }