예제 #1
0
        public static BaseCombat DeserializeLength(Stream stream, int length)
        {
            BaseCombat baseCombat = Pool.Get <BaseCombat>();

            BaseCombat.DeserializeLength(stream, length, baseCombat, false);
            return(baseCombat);
        }
예제 #2
0
        public static BaseCombat DeserializeLength(Stream stream, int length, BaseCombat instance, bool isDelta)
        {
            long position = stream.Position + (long)length;

            while (stream.Position < position)
            {
                int num = stream.ReadByte();
                if (num == -1)
                {
                    throw new EndOfStreamException();
                }
                if (num == 8)
                {
                    instance.state = (int)ProtocolParser.ReadUInt64(stream);
                }
                else if (num == 21)
                {
                    instance.health = ProtocolParser.ReadSingle(stream);
                }
                else
                {
                    Key key = ProtocolParser.ReadKey((byte)num, stream);
                    if (key.Field == 0)
                    {
                        throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                    }
                    ProtocolParser.SkipKey(stream, key);
                }
            }
            if (stream.Position != position)
            {
                throw new ProtocolBufferException("Read past max limit");
            }
            return(instance);
        }
예제 #3
0
        public static BaseCombat Deserialize(Stream stream)
        {
            BaseCombat baseCombat = Pool.Get <BaseCombat>();

            BaseCombat.Deserialize(stream, baseCombat, false);
            return(baseCombat);
        }
예제 #4
0
        public BaseCombat Copy()
        {
            BaseCombat baseCombat = Pool.Get <BaseCombat>();

            this.CopyTo(baseCombat);
            return(baseCombat);
        }
예제 #5
0
 public static BaseCombat Deserialize(Stream stream, BaseCombat instance, bool isDelta)
 {
     while (true)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             break;
         }
         if (num == 8)
         {
             instance.state = (int)ProtocolParser.ReadUInt64(stream);
         }
         else if (num == 21)
         {
             instance.health = ProtocolParser.ReadSingle(stream);
         }
         else
         {
             Key key = ProtocolParser.ReadKey((byte)num, stream);
             if (key.Field == 0)
             {
                 throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
             }
             ProtocolParser.SkipKey(stream, key);
         }
     }
     return(instance);
 }
예제 #6
0
 public static BaseCombat Deserialize(byte[] buffer, BaseCombat instance, bool isDelta = false)
 {
     using (MemoryStream memoryStream = new MemoryStream(buffer))
     {
         BaseCombat.Deserialize(memoryStream, instance, isDelta);
     }
     return(instance);
 }
예제 #7
0
 public virtual void WriteToStreamDelta(Stream stream, BaseCombat previous)
 {
     if (previous == null)
     {
         BaseCombat.Serialize(stream, this);
         return;
     }
     BaseCombat.SerializeDelta(stream, this, previous);
 }
예제 #8
0
        public static BaseCombat Deserialize(byte[] buffer)
        {
            BaseCombat baseCombat = Pool.Get <BaseCombat>();

            using (MemoryStream memoryStream = new MemoryStream(buffer))
            {
                BaseCombat.Deserialize(memoryStream, baseCombat, false);
            }
            return(baseCombat);
        }
예제 #9
0
 public static void ResetToPool(BaseCombat instance)
 {
     if (!instance.ShouldPool)
     {
         return;
     }
     instance.state  = 0;
     instance.health = 0f;
     Pool.Free <BaseCombat>(ref instance);
 }
예제 #10
0
 public static byte[] SerializeToBytes(BaseCombat instance)
 {
     byte[] array;
     using (MemoryStream memoryStream = new MemoryStream())
     {
         BaseCombat.Serialize(memoryStream, instance);
         array = memoryStream.ToArray();
     }
     return(array);
 }
예제 #11
0
        public static void Serialize(Stream stream, BaseCombat instance)
        {
            MemoryStream memoryStream = Pool.Get <MemoryStream>();

            stream.WriteByte(8);
            ProtocolParser.WriteUInt64(stream, (ulong)instance.state);
            stream.WriteByte(21);
            ProtocolParser.WriteSingle(stream, instance.health);
            Pool.FreeMemoryStream(ref memoryStream);
        }
예제 #12
0
        public static void SerializeDelta(Stream stream, BaseCombat instance, BaseCombat previous)
        {
            MemoryStream memoryStream = Pool.Get <MemoryStream>();

            if (instance.state != previous.state)
            {
                stream.WriteByte(8);
                ProtocolParser.WriteUInt64(stream, (ulong)instance.state);
            }
            if (instance.health != previous.health)
            {
                stream.WriteByte(21);
                ProtocolParser.WriteSingle(stream, instance.health);
            }
            Pool.FreeMemoryStream(ref memoryStream);
        }
예제 #13
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 public void CopyTo(BaseCombat instance)
 {
     instance.state  = this.state;
     instance.health = this.health;
 }
예제 #14
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 public virtual void WriteToStream(Stream stream)
 {
     BaseCombat.Serialize(stream, this);
 }
예제 #15
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 public void FromProto(Stream stream, bool isDelta = false)
 {
     BaseCombat.Deserialize(stream, this, isDelta);
 }
예제 #16
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 public static void SerializeLengthDelimited(Stream stream, BaseCombat instance)
 {
     byte[] bytes = BaseCombat.SerializeToBytes(instance);
     ProtocolParser.WriteUInt32(stream, (uint)bytes.Length);
     stream.Write(bytes, 0, (int)bytes.Length);
 }
예제 #17
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 public void ResetToPool()
 {
     BaseCombat.ResetToPool(this);
 }
예제 #18
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 public byte[] ToProtoBytes()
 {
     return(BaseCombat.SerializeToBytes(this));
 }
예제 #19
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 public void ToProto(Stream stream)
 {
     BaseCombat.Serialize(stream, this);
 }
예제 #20
0
 public virtual void ReadFromStream(Stream stream, int size, bool isDelta = false)
 {
     BaseCombat.DeserializeLength(stream, size, this, isDelta);
 }