public void loadToGame(Game game, long protocol)
        {
            string betsString = endpoint.obterTodasDezenasApostadas(protocol);

            if (betsString == null)
            {
                throw new GameNotFound();
            }

            game.protocol = protocol;

            var bets = betsString.Split(',').Select(betString => betRepo.find(betString));

            foreach (var bet in bets)
            {
                game.AddBetNumber(bet);
            }

            try
            {
                var winResult = getWinnerResult();
                game.winnerResult = winResult;
            }
            catch (GameResultNotFound)
            {
                game.winnerResult = null;
            }
        }
        public void AddBet(string betNumber)
        {
            BetNumber bet = betRepo.find(betNumber);

            game.AddBetNumber(bet);
        }