private void button1_Click(object sender, EventArgs e) { RenderSing.getCurrentRender().clear(); RenderSing.getCurrentRender().addObjects(this.listBox1.Items.Cast <Object3D>().ToList()); RenderSing.getCurrentRender().addLights(this.listBox2.Items.Cast <Light>().ToList()); float x, y, z; x = 0; y = 0; z = 0; if ( !float.TryParse(this.textBox4.Text, out x) || !float.TryParse(this.textBox5.Text, out y) || !float.TryParse(this.textBox6.Text, out z)) { Console.WriteLine("erreur ambiante"); } RenderSing.getCurrentRender().addLight(new AmbiantLight(new Couleur(x, y, z))); BitmapEcran.RefreshScreen(new Couleur(0, 0, 0)); ProjetEleve.Go(); BitmapEcran.Show(); }
private void button1_Click(object sender, EventArgs e) { BitmapEcran.RefreshScreen(new Couleur(0, 0, 0)); ProjetEleve.Start(); BitmapEcran.Show(); }
private void button3_Click(object sender, EventArgs e) { BitmapEcran.RefreshScreen(new Couleur(0, 0, 0)); ProjetEleve.Scene2().DessineRaycastParallele(); BitmapEcran.Show(); }