private bool tryField(DefensiveAttributes.POSITION _pos, Game _game) { int randomResult = randomOneToThousand(); if (randomResult > _game.GetDefenderFielding(_pos) * 9 + 100) { return false; } return true; }
private bool tryField(DefensiveAttributes.POSITION _pos, Game _game) { int randomResult = randomOneToThousand(); if (randomResult > _game.GetDefenderFielding(_pos) * 9 + 100) { return false; } return true; }