public static void InitialiseAllPlayers() { _player1 = new Player(PlayerIndex.One); _player2 = new Player(PlayerIndex.Two); _player3 = new Player(PlayerIndex.Three); _player4 = new Player(PlayerIndex.Four); }
public static void InitialisePlayer(PlayerIndex index) { switch (index) { case PlayerIndex.One: _player1 = new Player(index); break; case PlayerIndex.Two: _player2 = new Player(index); break; case PlayerIndex.Three: _player3 = new Player(index); break; case PlayerIndex.Four: _player4 = new Player(index); break; } }