static void Main() { using (var game = new ProjectPivot()) { game.Run(); } }
public ProjectPivot() { Current = this; graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = Settings.SCREEN_WIDTH; graphics.PreferredBackBufferHeight = Settings.SCREEN_HEIGHT; Content.RootDirectory = "Content"; this.IsFixedTimeStep = false; }