private void _Initialize(ITMPluginManager mgr, string path) { this.itemDictionary = new ItemDictionary(path, (Item)mgr.Offsets.ItemID); this.setRegistry = new SetRegistry(); this.setRegistry.Register(new PartyhatSet()); this.setRegistry.Register(new HalloweenMaskSet()); this.setRegistry.Register(new BronzeLgSet()); this.setRegistry.Register(new IronLgSet()); this.setRegistry.Register(new SteelLgSet()); this.setRegistry.Register(new BlackLgSet()); this.setRegistry.Register(new MithrilLgSet()); this.setRegistry.Register(new AdamantLgSet()); this.setRegistry.Register(new RuneArmourLgSet()); this.setRegistry.Register(new DragonArmourLgSet()); this.setRegistry.Register(new GildedArmourLgSet()); }
public ItemDictionary(string modPath, Item offset) { ItemDictionary.Instance = this; _dictionary = new Dictionary <string, Item>(StringComparer.OrdinalIgnoreCase); var itemDataPath = Path.Combine(new[] { FileSystem.RootPath, modPath, "ItemData.xml" }); try { var itemData = Utils.Deserialize1 <ModItemDataXML[]>(itemDataPath); foreach (ModItemDataXML item in itemData) { Item im; if (!Enum.TryParse <Item>(item.ItemID, out im)) { _dictionary.Add(item.ItemID, offset++); } } Logger.Log($"Loaded {_dictionary.Keys.Count} items from {itemDataPath}"); } catch (Exception e) { Logger.LogErr($"Failed to load items from {itemDataPath}\n{e}"); } }