public override List <VisibleTimeline> CreateNewEditorItem(AnimationClass ActiveAnimation, AnimationClass.AnimationLayer ActiveLayer, int KeyFrame, System.Drawing.Point MousePosition) { List <VisibleTimeline> ReturnValue = new List <VisibleTimeline>(); SpriteSheetHelperDialog.SpriteSheetViewer.DicActiveSpriteSheetBitmap.Clear(); if (SpriteSheetHelperDialog.ShowDialog() == DialogResult.OK && SpriteSheetHelperDialog.SpriteSheetViewer.DicActiveSpriteSheetBitmap.Count > 0) { int Index = 1; foreach (KeyValuePair <Tuple <int, int>, SpriteSheetTimeline> ActiveBitmap in SpriteSheetHelperDialog.SpriteSheetViewer.DicActiveSpriteSheetBitmap) { SpriteSheetTimeline NewSpawnSpriteSheetBitmap = ActiveBitmap.Value; string[] ArraySpriteSheetName = NewSpawnSpriteSheetBitmap.SpriteSheetName.Split(new string[] { "/" }, StringSplitOptions.RemoveEmptyEntries); NewSpawnSpriteSheetBitmap.Name = ArraySpriteSheetName[ArraySpriteSheetName.Length - 1]; if (SpriteSheetHelperDialog.SpriteSheetViewer.DicActiveSpriteSheetBitmap.Count > 1) { NewSpawnSpriteSheetBitmap.Name += " " + Index; } NewSpawnSpriteSheetBitmap.Position = new Vector2(535, 170); NewSpawnSpriteSheetBitmap.SpawnFrame = KeyFrame; NewSpawnSpriteSheetBitmap.DeathFrame = KeyFrame + 10; NewSpawnSpriteSheetBitmap.IsUsed = true;//Disable the spawner as we spawn the SpawnSpriteSheetBitmap manually. NewSpawnSpriteSheetBitmap.Add( KeyFrame, new VisibleAnimationObjectKeyFrame(new Vector2(NewSpawnSpriteSheetBitmap.Position.X, NewSpawnSpriteSheetBitmap.Position.Y), true, -1)); ReturnValue.Add(NewSpawnSpriteSheetBitmap); ++Index; } } return(ReturnValue); }
public override List <VisibleTimeline> CreateNewEditorItem(AnimationClass ActiveAnimation, AnimationClass.AnimationLayer ActiveLayer, int KeyFrame, System.Drawing.Point MousePosition) { List <VisibleTimeline> ReturnValue = new List <VisibleTimeline>(); SpriteSheetHelperDialog.SpriteSheetViewer.DicActiveSpriteSheetBitmap.Clear(); if (SpriteSheetHelperDialog.ShowDialog() == DialogResult.OK && SpriteSheetHelperDialog.SpriteSheetViewer.DicActiveSpriteSheetBitmap.Count > 0) { foreach (KeyValuePair <Tuple <int, int>, SpriteSheetTimeline> ActiveBitmap in SpriteSheetHelperDialog.SpriteSheetViewer.DicActiveSpriteSheetBitmap) { SpriteSheetTimeline NewSpawnSpriteSheetBitmap = ActiveBitmap.Value; NewSpawnSpriteSheetBitmap.Position = new Vector2(535, 170); NewSpawnSpriteSheetBitmap.SpawnFrame = KeyFrame; NewSpawnSpriteSheetBitmap.DeathFrame = KeyFrame + 10; NewSpawnSpriteSheetBitmap.IsUsed = true;//Disable the spawner as we spawn the SpawnSpriteSheetBitmap manually. NewSpawnSpriteSheetBitmap.Add( KeyFrame, new VisibleAnimationObjectKeyFrame(new Vector2(NewSpawnSpriteSheetBitmap.Position.X, NewSpawnSpriteSheetBitmap.Position.Y), true, -1)); ReturnValue.Add(NewSpawnSpriteSheetBitmap); } } return(ReturnValue); }
public override Timeline Copy(AnimationClass.AnimationLayer ActiveLayer) { SpriteSheetTimeline NewSpawnAnimatedBitmapEvent = new SpriteSheetTimeline(SpriteSheetName, SpriteSheet, SourceRectangle); NewSpawnAnimatedBitmapEvent.SpriteSheetHelperDialog = new SpriteSheetHelper(); NewSpawnAnimatedBitmapEvent.SpriteSheetHelperDialog.SpriteSheetViewer.DicSpriteSheet = new Dictionary <string, Texture2D>(); ListViewItem NewListViewItem = new ListViewItem(SpriteSheetName); NewListViewItem.Tag = SpriteSheet; NewSpawnAnimatedBitmapEvent.SpriteSheetHelperDialog.lvSpriteSheets.Items.Add(NewListViewItem); NewSpawnAnimatedBitmapEvent.SpriteSheetHelperDialog.SpriteSheetViewer.DicSpriteSheet.Add(SpriteSheetName, SpriteSheet); NewSpawnAnimatedBitmapEvent.UpdateFrom(this, ActiveLayer); return(NewSpawnAnimatedBitmapEvent); }
public override void OnAnimationEditorLoad(AnimationClass ActiveAnimation) { SpriteSheetHelperDialog = new SpriteSheetHelper(); SpriteSheetHelperDialog.SpriteSheetViewer.Preload(); SpriteSheetHelperDialog.SpriteSheetViewer.DicSpriteSheet = new Dictionary <string, Texture2D>(); if (SpriteSheetName != null) { ListViewItem NewListViewItem = new ListViewItem(SpriteSheetName); NewListViewItem.Tag = SpriteSheet; SpriteSheetHelperDialog.lvSpriteSheets.Items.Add(NewListViewItem); SpriteSheetHelperDialog.SpriteSheetViewer.DicSpriteSheet.Add(SpriteSheetName, SpriteSheet); } else { for (int L = ActiveAnimation.ListAnimationLayer.Count - 1; L >= 0; --L) { foreach (KeyValuePair <int, List <Timeline> > ActiveEvent in ActiveAnimation.ListAnimationLayer[L].DicTimelineEvent) { for (int E = ActiveEvent.Value.Count - 1; E >= 0; --E) { SpriteSheetTimeline ActiveTimeline = ActiveEvent.Value[E] as SpriteSheetTimeline; if (ActiveTimeline != null) { if (!SpriteSheetHelperDialog.SpriteSheetViewer.DicSpriteSheet.ContainsKey(ActiveTimeline.SpriteSheetName)) { ListViewItem NewListViewItem = new ListViewItem(ActiveTimeline.SpriteSheetName); NewListViewItem.Tag = ActiveTimeline.SpriteSheet; SpriteSheetHelperDialog.lvSpriteSheets.Items.Add(NewListViewItem); SpriteSheetHelperDialog.SpriteSheetViewer.DicSpriteSheet.Add(ActiveTimeline.SpriteSheetName, ActiveTimeline.SpriteSheet); } } } } } } }