public bool RingZCollideWithMouse(int MouseX, int MouseY, Viewport ActiveViewport, Matrix View, Matrix Projection) { return(RingZ.CollideRingWithMouse(MouseX, MouseY, ActiveViewport, View, Projection, Matrix.Identity)); }
public bool RingXCollideWithMouse(int MouseX, int MouseY, Viewport ActiveViewport, Matrix View, Matrix Projection) { CreateMouseObject(MouseX, MouseY, ActiveViewport, View, Projection, Matrix.Identity); return(RingX.CollideRingWithMouse(MouseX, MouseY, ActiveViewport, View, Projection, Matrix.Identity)); }