public void LiftObjectsTest() { Spaceship spaceship = new Spaceship(); spaceship.X = 49; spaceship.Width = 200; GameObjectsManager manager = new GameObjectsManager(new Spaceship(), new Random()); manager.AddRandomObject(); manager.LiftObjects(spaceship); manager.Update(new GameTime()); PrivateObject privateManager = new PrivateObject(manager); List<LiftObject> liftObjects = (List<LiftObject>)privateManager.GetField("liftObjects"); Assert.IsTrue(liftObjects[0].Position.Y < 500); }