예제 #1
0
        protected override void OnUpdate(float delta)
        {
            base.OnUpdate(delta);

            if (EngineApp.ApplicationType == EngineApp.ApplicationTypeEnum.Simulation)
            {
                if (gotoMainMenuUpdated)
                {
                    // Restore cursor visibility.
                    EngineApp.ShowCursor = true;

                    SimulationApp.ChangeUIScreen(@"Base\UI\Screens\MainMenuScreen.ui");
                }

                if (Time > GetTotalTime())
                {
                    gotoMainMenu = true;
                }
            }
        }
예제 #2
0
        public void ButtonExit_Click(NeoAxis.UIButton sender)
        {
			SimulationApp.ChangeUIScreen( @"Base\UI\Screens\MainMenuScreen.ui" );
        }
예제 #3
0
 void ButtonMainMenu_Click(UIButton sender)
 {
     SimulationApp.ChangeUIScreen(@"Base\UI\Screens\MainMenuScreen.ui");
 }