void Awake() { Instance = this; // Stupid error, VectorValue.cs will error if not done try { var x = (int)new BigInteger(0); var y = (float)new BigInteger(0); var z = ((float)new BigInteger(0)) + y; var w = (float)new BigInteger(0) * 3f; var w1 = (float)new BigInteger(0) / 4f; var w2 = new BigInteger(23) / 4; for (int i = 0; i < (float)w + (float)w1 + (float)w2 + (float)z + (float)x; i++) { Debug.Log("Fixing numerical operations..."); break; } } catch (Exception e) { Debug.LogError(e); } }
void Start() { Instance = this; }