/// <summary> /// Sets the current post-blueprint for this state. /// </summary> /// <param name="bp">The blueprint to set.</param> /// <returns></returns> public bool AddPostBlueprint(Blueprint bp) { _postBlueprints.Push(bp); return true; }
/// <summary> /// Sets the current pre-blueprint for this state. /// </summary> /// <param name="bp">The blueprint to set.</param> /// <returns></returns> public bool AddPreBlueprint(Blueprint bp) { _preBlueprints.Push(bp); return true; }