//set code values from UI values void Update() { if (mMusicGenerator == null || mMusicGenerator.mState == eGeneratorState.initializing) { return; } ChordProgressions progressions = mMusicGenerator.mChordProgressions; if (progressions.mData.TonicInfluence != mTonicInfluence.value) { progressions.mData.TonicInfluence = mTonicInfluence.value; mTonicInfluenceOutput.text = ((int)mTonicInfluence.value).ToString() + "%"; } if (progressions.mData.DominantInfluence != mDominantInfluence.value) { progressions.mData.DominantInfluence = mDominantInfluence.value; mDominantInfluenceOutput.text = ((int)mDominantInfluence.value).ToString() + "%"; } if (progressions.mData.SubdominantInfluence != mSubdominantInfluence.value) { progressions.mData.SubdominantInfluence = mSubdominantInfluence.value; mSubdominantInfluenceOutput.text = ((int)mSubdominantInfluence.value).ToString() + "%"; } if (progressions.mData.TritoneSubInfluence != mTritoneSubInfluence.value) { progressions.mData.TritoneSubInfluence = mTritoneSubInfluence.value; mTritoneSubInfluenceOutput.text = ((int)mTritoneSubInfluence.value).ToString() + "%"; } if (mMusicGenerator.mGeneratorData.mKeyChangeAscendDescend != mAscendDescendKey.value) { mMusicGenerator.mGeneratorData.mKeyChangeAscendDescend = mAscendDescendKey.value; mAscendDescendKeyOutput.text = ((int)mAscendDescendKey.value).ToString() + "%"; } mMusicGenerator.mGeneratorData.mGroupRate = (eGroupRate)mGroupRate.value; mMusicGenerator.mGeneratorData.mDynamicStyle = (eDynamicStyle)mDynamicStyle.value; if (mMusicGenerator.mGeneratorData.mVolFadeRate != mVolumeFadeRate.value) { mMusicGenerator.SetVolFadeRate(mVolumeFadeRate.value); mVolumeFadeRateOutput.text = ((int)mVolumeFadeRate.value).ToString(); } mMusicGenerator.UseAsyncLoading = mAsyncLoading.isOn; CheckAvoidSteps(); }
public List <Toggle> mExcludedSteps = new List <Toggle>(); //< list of which steps are excluded from chord progressions public void Init() { GetComponentInParent <CanvasGroup>().interactable = false; GetComponentInParent <CanvasGroup>().blocksRaycasts = false; mUIManager = UIManager.Instance; mAnimator = GetComponentInParent <Animator>(); Component[] components = this.GetComponentsInChildren(typeof(Transform), true); mMusicGenerator = MusicGenerator.Instance; Tooltips tooltips = mUIManager.mTooltips; ChordProgressions progressions = mMusicGenerator.mChordProgressions; mTonicInfluence.value = progressions.mData.TonicInfluence; mSubdominantInfluence.value = progressions.mData.SubdominantInfluence; mDominantInfluence.value = progressions.mData.DominantInfluence; mTritoneSubInfluence.value = progressions.mData.TritoneSubInfluence; mGroupRate.value = (int)mMusicGenerator.mGeneratorData.mGroupRate; //sets up our UI elements: foreach (Component cp in components) { if (cp.name == "AsyncLoading") { tooltips.AddUIElement(ref mAsyncLoading, cp, "AsyncLoading"); } if (cp.name == "GroupRate") { tooltips.AddUIElement(ref mGroupRate, cp, "GroupRate"); } if (cp.name == "DynamicStyle") { tooltips.AddUIElement(ref mDynamicStyle, cp, "DynamicStyle"); } if (cp.name == "DominantInfluence") { tooltips.AddUIElement(ref mDominantInfluence, cp, "DominantInfluence"); } if (cp.name == "TonicInfluence") { tooltips.AddUIElement(ref mTonicInfluence, cp, "TonicInfluence"); } if (cp.name == "SubdominantInflunce") { tooltips.AddUIElement(ref mSubdominantInfluence, cp, "SubdominantInfluence"); } if (cp.name == "TritoneSubInf") { tooltips.AddUIElement(ref mTritoneSubInfluence, cp, "TritoneSubstitution"); } if (cp.name == "AscendDescendKey") { tooltips.AddUIElement(ref mAscendDescendKey, cp, "KeyAscendDescend"); } if (cp.name == "VolumeFadeRate") { tooltips.AddUIElement(ref mVolumeFadeRate, cp, "VolumeFadeRate"); } if (cp.name == "DominantInfluenceOutput") { mDominantInfluenceOutput = cp.GetComponentInChildren <Text>(); } if (cp.name == "TonicInfluenceOutput") { mTonicInfluenceOutput = cp.GetComponentInChildren <Text>(); } if (cp.name == "SubdominantInfluenceOutput") { mSubdominantInfluenceOutput = cp.GetComponentInChildren <Text>(); } if (cp.name == "TritoneSubInfOutput") { mTritoneSubInfluenceOutput = cp.GetComponentInChildren <Text>(); } if (cp.name == "AscendDescendKeyOutput") { mAscendDescendKeyOutput = cp.GetComponentInChildren <Text>(); } if (cp.name == "VolumeFadeRateOutput") { mVolumeFadeRateOutput = cp.GetComponentInChildren <Text>(); } } //these ui objects have a bunch of parts. Handled differently: for (int i = 0; i < mExcludedSteps.Count; i++) { Component[] components2 = this.GetComponentsInChildren(typeof(Transform), true); foreach (Component cp2 in components2) { if (cp2.name.Contains("Exclude")) { tooltips.AddTooltip("TonicSubdominantDominantExcludes", cp2.GetComponent <RectTransform>()); } } } }