예제 #1
0
        void CreateGamesButton(GameToJoin game)
        {
            Transform  PanelButton = transform.FindChild("Pnl_NetworkGames/Pnl_ListGames");
            GameObject btn         = Instantiate(Resources.Load("PlayTablePrefabs/UI/RoomButton/Btn_Room")) as GameObject;

            btn.transform.SetParent(PanelButton);
            btn.transform.FindChild("Text").GetComponent <Text> ().text = game.roomName + "\n" + game.LocalIp;
//			btn.GetComponent<Button> ().onClick.AddListener (() => WebsocketClient.instance.BeginConnection (game.LocalIp, game.roomName));
            btn.GetComponent <Button>().onClick.AddListener(() => ShowRoomInfo());
        }
예제 #2
0
 public void AddGame(GameToJoin game)
 {
     AvailableGames.Add(game.LocalIp, game);
     DisplayGames();
 }